Playstation 4 thread

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Re: Playstation 4 thread

Post by flipswitch »

Think I might cave! I will be pushing Shenmue’s playthrough to a later date, only because I have it on disc and not digital and don’t want to be constantly changing disc between that and Spider-Man. On the plus side it’s due for another patch shortly. In the end I will get a better product....

Found the BIG W catalogue. $69.
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Re: Playstation 4 thread

Post by lestat »

Saw some streams this morning, the combat looks disappointing. Most of the missions just involved swinging from a to b and then following the qte or extremely obvious prompts. Don't think I saw one person die yet, extremely on rails.

Already seen some impressions on resetera saying the game gets a bit bland and doesn't have the same polish and refinement the arkham games have.

I'll wait for a sale.
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Re: Playstation 4 thread

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Licensed games are always like that.

I usually avoid them unless they are doing something new and different. Even Arkham had its floaty movement problems of not being an object grounded to the floor which causes you to wonder how batman can glide off the ground like magneto to jump from one enemy to another so easily.

I prefer limitations to my movement and enemy movement so the player is in exact control of how far you move and what move you choose to use based on the situation you are presented with. Combat in licensed games is always dumbed down for the casuals so you never feel like you were in control of the action yourself like in other games. I'm a control freak so that might not matter to casual game fans who are just buying for the character as fans of the comic. But it's something that plagues a lot of the licensed games which go for the spectacle more than the depth. In games like Dragon's Dogma you feel like you are in control of the moves. That's a must for me as I grew up playing arcade games where if you don't make the right timing you get punished for not placing the attack in the right spot at the right time and accurately predicting where the enemy will be as you are doing the move(which usually has variable delay based on speed of the character, weapon weight, range of attack for that particular character, the direction you face, size of enemy and his/her range for a reprisal attack after you completed the move etc)

Reason people like games like monster hunter is because knowing those things can determine whether you take a hit or avoid a hit or successfully hit the target, and whether it's worth doing the move based on what they can do to you while you are doing the attack or recovering from the attack animation. People miss that old school shit because you knew if you fucked up it was all your own fault and not the limitations of the system. (the more you automate things the less connection you have to the onscreen character so if you fuck up you can blame the system which chose everything for you lol )

It's going to make a comeback. People will get sick of QTE nonsense. But so long as companies make licensed games they have a duty to cater to the comics fans who may not necessarily be hardcore game fans and so they always go with the widest audience to appease out of fear of loss of profits. This causes a game to lose appeal in the long run because once the graphics technology in the game is common in all games, people just turn to the game which has more depth than the flashy one with QTE automated moves.
^game companies should listen to this man. He hasn't sold out to Disney yet like Angry Joe.
Americans need to learn from japanese companies which still respect the idea that the player IS the character and if the character is getting his butt kicked it's something the player is doing wrong and so the player must choose the right move for the right time to get the right result. Without that you are watching an interactive movie and may as well view a let's play video on youtube. lol
related:
why games of modern time are devolving in complexity (short answer: kiddies are the new target. See minecraft)
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Re: Playstation 4 thread

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Well this sucks. Popped in my disc, and a patch started to download which is normal. It’s around 4GB. My game however is taking forever to install, like close to an hour . It says “copying application”. Never had this happen. Usually it’s playable in a few mins of installing.

So keep the above in mind.

Played a good 30-40 mins and wow, really liking this, beating my expectations I had. Combat is really great - I like it more than the Batman games I've played -everything flows together beautifully and it didn't feel like I was endlessly mashing buttons but was cleverly using the right moves.Took down my first boss fight and it was a tough. Took me several tries to defeat him. It's something like the prologue I guess because they were slowly explaining the moves.




Now I am able to go around NY city and does it look pretty! Everything has exceeded my expectations, It wasn't a day 1 purchase earlier on, but glad I took the plunge.

It was like something from google maps. The view was truly remarkable, it looked too good.

That $69 price for BIG W is for 3 days, then it is back to $79.

I've added a picture ( used imgur which adds compression) but I didn't know of any other sites that besides that german one which is really slow.

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Re: Playstation 4 thread

Post by lestat »

The graphics are pretty insane, I see JB are doing it for $69, I'm in 2 minds whether to pick it up on the way home. You may have pushed me over the edge flip.
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Re: Playstation 4 thread

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Fuck off, don't tempt me!
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Re: Playstation 4 thread

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Well I just finished the first boss which I thought was like an intro to the game, and I was impressed. Doesn’t mean you will be though. ;).
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Re: Playstation 4 thread

Post by lestat »

Sony must have spent a lot of money funding this, the detail is ridiculous, the amount of time and money gone into modelling all those details. I guess that's the difference, previous spiderman games never had that budget. Definitely going to grab it on the way home now.

The use the infamous trick of prebaking the lighting for times of day, which just lets them go nuts with cube/shadow map detail that normally you couldn't do with a realtime system.
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Re: Playstation 4 thread

Post by Vince »

Purchased and love it! I'd estimate I'm about 3 hours into it and just love swinging doing little side missions. Game is gorgeous. Possibly best looking game I've seen on console. So far it's an easy recommendation.
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Re: Playstation 4 thread

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Was going to buy it but bought Divinity Original Sin 2. (I think these indie developers are truly the future of gaming when and if the triple A industry dies off like the comics industry. Judging by the quality of Larian and the guys behind Kingdom Come they seem to be able to make games worth the full price despite not being massive developers - as they remain independent they can make better and more engaging stories while the triple a guys focus on better engines and flashy graphics)

Will place on to buy list.

I am a fan of the open world genre but not necessarily super hero stuff. They could make a good ninja turtles game from this engine. Replace the webbing with grappling hooks and allow you to flip character like agents of mayhem. I'm happy to see this turned out great. It seems to live up to the hype.
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Re: Playstation 4 thread

Post by lestat »

Had a good session with it, I like it, graphics are sensational, the materials on the clothing look so good, the combat is ok. It's not like batman where you stay more planted and counter hit, you need to move around and dart in and out, when you get that rhythm going it does feel good. My only concern is the side activities are pretty boring and repetitive already, also in the 3 hours I played I unlocked all the towers already. You're playing it pretty much for the main story and excellent production values.
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Re: Playstation 4 thread

Post by lestat »

No wonder the suits look so good, the material textures are super high resolution, probably 8k.

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Re: Playstation 4 thread

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I’ve seen this with many other games with similar texture detail. Devs go crazy with high resolution texturing on the main characters.
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Re: Playstation 4 thread

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lestat wrote:Had a good session with it, I like it, graphics are sensational, the materials on the clothing look so good, the combat is ok. It's not like batman where you stay more planted and counter hit, you need to move around and dart in and out, when you get that rhythm going it does feel good. My only concern is the side activities are pretty boring and repetitive already, also in the 3 hours I played I unlocked all the towers already. You're playing it pretty much for the main story and excellent production values.
Sounds better than Ryse already!

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Re: Playstation 4 thread

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New suit and playing with some of the photomode options.

From Twitter user Petri Levälahti
https://mobile.twitter.com/Berduu" onclick="window.open(this.href);return false;

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Re: Playstation 4 thread

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Finally worthabuy has finished his review.

Worthabuy review says the story isn't all that great but not bad either. The highlight seems to be the amazing (nyuk nyuck) visuals, and the gadgets and the freedom in how you can beat people up. Not much enemy variety though. (important since older open world games like saints row introduces multiple enemy types with different fighting strategies and moves to harm you making attacks unpredictable. Similar to old beat em up of the past you had to learn the pattern before avoiding danger as they would work together as a team)
he gave it a thumbs up so it's worth buying but gameplay isnt 10/10. Better combat than batman though. It's overall fun game with great visuals. Sounds like it needs more content in terms of variety of threats in the game. Old open world games were chock full of fun minigames that you didn't care about trying to finish the campaign quickly to get it over and done with due to so much shit to do. Sony fanboys should be happy the xbots aren't getting it though. All the yakuza games, god of war, this.... MS is doomed if crackdown 3 sucks.

Also a lot of reviews say it's too easy. A game needs challenge. Many licensed games always do this: they make it that way on purpose to appeal to the casual game fan who is a hardcore fan of the comic. It's to obtain the most profit out of fear that people might get a bit frustrated and return it to ebgames. Can't say I blame them. We live in an instant gratification society where little kids can't even learn how to morph ball in super metroid and think the game is broken because they can't even read the prompts on how to do the moves lol thanks public school education system. Thank god for games like Kingdom Come and Zelda BOTW which don't insult the player and make you work for progress by doing challenging shit to get shit)

I wish there were super hero games that were not licensed from marvel which use the money to add beef to the game itself. Like hire comic book writers to come up with really good stories and these are what hold the game. Something equivalent to the Watchmen graphic novel where you have a universe of heroes and some of them are super heroes and others are just batman level vigilantes and the entire city has dozens of villains. The licensed stuff limits what the creators are allowed to do.
Agents of Mayhem attempted something like that but took a more kiddy route. What I would like is a more serious game with visuals like Spiderman but without generic stories and kiddy gameplay.

Choosing your hero's powers and abilities and character stats is equivalent to choosing a class in a RPG game. With deep factions to join that affects what happens in the universe based on the choices you make. You can also be a villain if you wish to conquer the world. And if you wish become a rogue that is akin to a mercenary for hire. This is the future of armies today where governments just use gun for hire. They could create a whole storyline based on the ethics of superheroes being used for contract work instead of saving people out of the goodness of their hearts. lol They coul create what if stories like: What if batman were really poor and needed money to pay for his debts to keep the batmobile serviced? Would he rob a bank GTA5 style if he didn't care about the laws and the city was already corrupt? This is the kind of adult story that needs to be in games right now, and creators can make a name for themselves if they get the right talent and treat it seriously and not saturday morning cartoon stuff. IT could end up being "the Elder Scrolls of super hero open world rpg games" if they put enough thought behind it and made sure the combat was deep and involving. (QTE is for pussies)

Also another thing is by making it more gritty and violent, you can see the consequences of having too much power. If Spiderman were real and punched a normal guy in the face, would he break the guys neck and kill him accidentally if he had a bad day and forgot not to apply too much force? And would the dark world that this hero exists in even care, or is it more like in mad max movies where its just accepted for survival in a dark time? They could combine dystopian science fiction with super hero stuff here and make the fighting funny like Doom 2016 with finishers that kill people in graphic way. Seeing a super hero or villain getting killed or murdered in brutal fashion by another one would be interesting way to introduce the story in the opening of the game. "This is not your dad's comics from the 50s. Heroes are scary as fuck people who do horrible things if you piss them off too much". In the X-men it is realistic for mutants to be feared by humans because the mutants can do amazing things the normal people can't and this asks the question: can mutant be trusted with that power and should all of them be registered by the government to ensure they are liable for damages to innocent people and property? IT was mature thing at the time but what if the world was so dark that nobody give a shit and it's common like living in a city with corrupt cops? This would make the game stand out from other games and give the player less guilt for being an dick in the game. (because he isn't a traditional boy scout type of hero. If you wanted to be like wolveringe and just rip people into pieces with claws you could go at it and the police would not try to catch you because there is so much crime. Maybe an ED-209 type robot would attack if you were big enough threat but you wouldn't be most wanted in the dark hero universe)
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Re: Playstation 4 thread

Post by lestat »

https://blog.us.playstation.com/2018/09 ... ded-games/" onclick="window.open(this.href);return false;

How does Sony think of this stuff? :lol:
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Re: Playstation 4 thread

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MS accidentally ‘leaked’ Xbox Mini secretly being transferred.

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Re: Playstation 4 thread

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I'm gonna go ahead and call God of War 3 pretty overrated. I have to guess that it gets admiration for its big set pieces and all that Kratos angst. But damn the controls and feedback are ridiculously fudgey and sloppy, and that statement seems pretty objective to me!

* Invisible walls are really unrefined and you're discovering them with not a lot of sense all the time.
* Your area of attack is huge so you're not fighting, you're just trying to line up a big light show. How do people get the feeling of beating up bad guys from that? I felt like a baby mashing together stuffed animals.
* The hits themselves are so light on actual feedback. Am I hitting the target? Which target in this 5 metre blur of red is taking damage? Hard to tell, barely reported. It makes it feel very much like the algorithm is free to decide when you're done, rather than considering your actual damage delivered. I have to assume that's not the case but it very easily could be; the game heavily blurs the results. Even just a few more impact effects would have helped but I legit feel there's a reason they're barely there.
* The quick time events are ... not? They're weirdly slow. If you're going to make me watch a big finishing cutscene, why do I have to sit waiting 5 seconds at a time for a slow-time event that isn't difficult, only tedious. Uff.
* One of the early bosses has this side path you can climb up. Not only is it completely useless for the fight (so you're wondering "why is it in the arena?"), but when you try to jump off this path it's a huge fustercluck of more really poor control and feedback. You'll attempt this several times because the bosses are tough and it's there, surely it must be useful! But nope. It's not just useless, it is a massive ugly experience begging to be noticed.

I also don't know how a (remastered) game released in 2018 has weapon trails that were outdone 20 years ago (Soul Calibur).

I blame modern gamers. !
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Re: Playstation 4 thread

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Preordered the PSone Mini. Hope Metal Gear Solid is on there. Can always cancel the preorder if the rest of the games are shit.
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Re: Playstation 4 thread

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Ambrose Burnside wrote:Preordered the PSone Mini. Hope Metal Gear Solid is on there. Can always cancel the preorder if the rest of the games are shit.
From where?
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Re: Playstation 4 thread

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Vince wrote:
Ambrose Burnside wrote:Preordered the PSone Mini. Hope Metal Gear Solid is on there. Can always cancel the preorder if the rest of the games are shit.
From where?
https://www.jbhifi.com.au/playstation/p ... le/647110/" onclick="window.open(this.href);return false;
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Re: Playstation 4 thread

Post by lestat »

I'm really enjoying my time with Spiderman, I just find it really fun and enjoyable swinging around and doing all the side stuff, some of it is a bit repetitive but they have a really good gameplay loop that it doesn't feel tiresome. I'm enjoying it so much that I want to 100% it, oddly enough I'm enjoying it more than God of War, I don't know I felt God of war was a bit to restrictive and on rails with enemy encounters didn't really change much, probably why I dropped it mid way and started playing through dark souls 2/3/nioh.
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Re: Playstation 4 thread

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They should have made the unlocking of towers and backpacks more difficult to find, because as it is, with a click of a button they’re shown on the map and it feels like a chore.

Instead of showing them on the map, just have the beeping sound only.

Side missions or activities can get repetitive, it’s probably a good indication to continue on with the missions now.
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Re: Playstation 4 thread

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PS Classic looks cute, I'm in if Devil Dice is there.
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