Star Wars: Battlefront to Debut Next Month, Platforms Confirmed
EA to officially reveal the first-person shooter developed by Battlefield's DICE during the Star Wars Celebration in April.
by Eddie Makuch on March 19, 2015
Electronic Arts will offer more details about Star Wars: Battlefront next month during the Star Wars Celebration in Anaheim, California. This isn't altogether surprising, as EA's name showed up on the show's schedule earlier this week. At the time, EA wouldn't say why it was attending the event. Now we know.
The Star Wars Celebration takes place April 16-19, though in its announcement today, EA did not say which day of the show it plans to unleash the Battlefront details.
"We could not think of a better or more appropriate place to debut the game officially for the first time than the premier event that celebrates the Star Wars universe and the legions of fans who have fallen in love with it," EA said.
Apart from a brief teaser trailer (above) that showed early in-game footage, EA has kept quiet about Battlefront, a first-person shooter that is in development at Battlefield creator DICE in Sweden. The game is due to launch this holiday, alongside the new movie Star Wars: Episode VII - The Force Awakens.
I think we're going to get Star Wars 7 and Battlefront at the same time. This is geek gasm territory for sure!
But they say 'debut' what do you think that means? Another teaser trailer? Or will a beta be released you think?
Welll the last games were devloped for cross gen, this time it's current gen only so one would hope it's improved. They've had a couple of years to get used to the tech and we're due for the second generation of games this year.
selfish wrote:Being a massive fanboy and trying to hide it is Lestat's worst bottleneck.
The latest videogamer.com podcast shed some light on it, sounds pretty bad. Remember what games with Unreal 3 engine looked like when the textures hadn't loaded yet? Looks like that. 720p-erfection.
selfish wrote:Being a massive fanboy and trying to hide it is Lestat's worst bottleneck.
t0mby wrote:The latest videogamer.com podcast shed some light on it, sounds pretty bad. Remember what games with Unreal 3 engine looked like when the textures hadn't loaded yet? Looks like that. 720p-erfection.
You still have the same shitty textures and poor filtering, medium settings only at an extra 180p on PS4.
I played all three versions, the console versions look a whole generation behind the PC build and neither could hold 60fps. Frostbite needs some major reworking on consoles, it's pretty embarrassing all-round.
The Xbox One has a conclusive lead in performance in Battlefield Hardline. The PS4 often falls near the 50fps line during stress-tests, while Microsoft's platform holds at mostly 60fps with a few exceptions.
It not in game footage, it's... on engine. Just cool your jets and wait for actual gameplay footage. In saying that, previous battlefront games were awesome.