Going to wait, felt burned by the first game. Vanilla version was basically pay to enter year long beta. Destiny didn't really become a good game until the Taken King. As mentioned, it needs a decent campaign and more mission varieties.
I'll be getting a standard digital edition (on day one). There's no value in being involved in the beta, the collectors stuff is always overpriced horseshit, and it makes no sense to hammer my poor optical drive with a disc-based copy.
Yep no recycled areas, no worthless grinding, an actual story/plot and sizable content delivered day one.
We'll see soon I guess.
You shouldn't need to wait for further information to know that most of those things aren't going to happen. Sounds like you want to play a traditional RPG or read a good book, not play a FPS/MMORPG hybrid.
I'll happily admit the story was nonsensical bullshit until at least House of Wolves (The Taken King was the first big step in the right direction), but I like it the way it is. More "story" = more cutscenes/dialogue/shit that has no impact on gameplay. Happy to do without it and enjoy the gameplay with likeminded friends.
I really liked the premise behind Destiny.. but it seems like there was no actual big story.. giant ball descends.. carry on. Was there a bit reveal or anything for the game?
Not really. There's a ton of lore, but not much story. Cool stuff happened, but each expansion was almost self-contained, so while the story-telling improved markedly from the clusterfuck that was vanilla, there are a lot of unanswered questioned from the original release. Nobody has a clue what the giant ball's deal is, and the mysterious Exo stranger that dropped cryptic tidbits in the original story and gave you a shitty gun at the end has never been seen again.
House of Wolves had some cool time-travel fuckery but even then you had to have read the grimoire cards to really grasp what was going on. TL;DR: There was a massive battle in the past that humanity won, largely because one of the enemy factions seemingly bailed on the others. You discover the enemy troops were actually pulled through time to the games present, which was a cool moment and essentially means that the victory belonged to the player.
Probably the biggest plot point that anyone cared about was the Queen dying (start of Taken King), but it's pretty apparent she's not really dead... and her voice actress accidentally mentioned that she had more work coming up.
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