KOTOR Re-imagining? Bioware Austin rumour

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KOTOR Re-imagining? Bioware Austin rumour

Post by GameHED »

Very interesting rumour about this:
Knights of the Old Republic is a classic game and given that ME:A disapointed many fans of the franchise now would be a good time to announce something officially about this. :up:

(Just keep the SJW shit out of the games and hire proper quality checking group hehe)

If it fails miserably, you can create a spiritual successor series that is the equivalent of Dragon Age Origins, but instead of being spiritual sucessor to Baldur's Gate, it's a spiritual sucessor of ME and KOTOR games for fans of the two series.

Every few years you leave the publishers that ruin the franchise and keep making spiritual successors. That seems to be a way to let fans have a refugee island to settle on when the original franchise jumps the shark after SJWs hijack the series and shit all over it.

They could learn from the Gundam universes idea. Where there are many different Gundam shows with Universal Century being the good quality one and all the other universes that were created later as reimaginings of the Gundam franchise being for other creators to reboot or give an alternate take on the original one from the 1970s. But instead of destroying the original universe and affecting what is story canon through deleting the existing universe, the original universe exists for older fans of the older series and is unconnected to anything that goes on in the other universes which younger/newer fans are into. This way fans of science fiction can get a more stable lore and not worry about the story failing to make sense because the original universe stays intact and is not connected to a universe with crazy new ideas that the newer fans come up with that turn off the original fans who care about the lore of the original game series an have an investment into that universe which is based around the science that governs the people, factions, nations and cultures and is what makes it appealing.

To this day for example you can get new stories and animations and novels that take place in Universal Century Gundam shows for those who have been following it from the late 70s all up to today but don't care about the newer gundam universes which may be exciting for ADHD generation with more actions and flashy characters, but which are not as hard sci-fi and don't have a rich lore as the original shows. (they just exist to milk the Gundam name and sell toys pretty much) If a fan of Universal Century wants to watch a Gundam show that isn't Universal Century, he has the choice to do so, but he doesn't have to give up his love for Universal Century because new shows exist for that one despite thier being other universes in existence. That's what I think should happen with space opera videogame series: have different universes/calendar to let people know which world they are playing so they don't get confused by the science and lore differences of other universes and trying to apply it in the other one. It would allow newer teams to take risks while preserving the old universe by not deleting things and events that happened in it which old fans liked about it. Everyone is happy this way.

Gundam Thunderbolt (set in "Universal Century" timeline/calendar/universe from the first gundam series, where events that happen are limited by lore of that universe established by the original show/s. Note the style maintains the 70s feel of old cartoons still? Not just for nostalgia. The mechas look consistent with designs from the period instead of being reinvented for kids of today, and maintain a sense of realism as if the military slowly evolves the machines rather than big jumps in robot design for no reason, giving it a sense of place and time for people who watch older shows and want to believe in the universe being real to them. ie even something as simple as the space suit looking like the first show is maintained because it takes place in the "One Year War" from the original tv series which would be the equivalent of World War 2 technology in real world days, so design is consistent with lore):
With today's SJWs we have this problem of the feminists and SJWs "Invading" the male spaces to see if they can shit all over the series on purpose like a graffiti artists damaging the property by putting stupid graffiti tags on the it as if to say "We OWN this Now" and shoving their idealogy down our throats.

To get around this you create seperate universes for SJWs to shit all over for noobs to the series and fans of the good stuff can co-exist with the fans of the B-team made universes.
Marvel is the latest victim of this SJW propaganda to the anger of fans of the Marvel Universe:
Feminists are destroying Power Rangers:
Warning to EA: if you want to solve this problem listen to my advice. You got to care about the universes and preserve the originals. To do this you must respect the original creator's property by trying to maintain consistency in quality. To do this you let the SJWs have control of their own universe then you keep the original universe seperate so fans of older games can avoid buying the bad games and if the good one sells like crazy, you get funding for more of that to be made. If the SJW universe sells like shit, you will know that these whining little shits don't even play the game or buy your products and you can just let it stagnate and you get the best of both worlds: you can say you are giving the SJWs their games but they are not buying it so they are responsible for it failing. While also making money from real fans. The fake fans are the ones pretending they are buyers of the games and this is costing you money.

And for those of you who like Power Rangers you are better off watching older foreign movies where there is no SJW shit and women can still fight with kung fu but act feminine by not taking over the role of the man as seen in Mad Max Fury Road:
Notice how the male singlehandedly solves the problem without backup and takes on 5 elite killers (all colour-coded just like the Power Rangers) that are better than him? That's what old movies were like. Making the story about getting tougher and building yourself up to grow stronger by taking on challenges that go beyond existing limit. Boycott these new slick hollywood ones where men are emasculated. It is the only way these businessmen will learn: we MEAN it. Stop trying to chop off the balls of men for feminists or you won't see a single dollar.
"A delayed game is eventually good, but a rushed game is forever bad." -Shigeru Miyamoto
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Re: KOTOR Re-imagining? Bioware Austin rumour

Post by Candy Arse »

Can't see this post since I've got CrackHED on ignore, but no doubt it's just another stupid piece of shit CrackHED thread so :io:
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Re: KOTOR Re-imagining? Bioware Austin rumour

Post by t0mby »

GameHED wrote:Very interesting rumour about this:
Knights of the Old Republic is a classic game and given that ME:A disapointed many fans of the franchise now would be a good time to announce something officially about this. :up:

(Just keep the SJW shit out of the games and hire proper quality checking group hehe)

If it fails miserably, you can create a spiritual successor series that is the equivalent of Dragon Age Origins, but instead of being spiritual sucessor to Baldur's Gate, it's a spiritual sucessor of ME and KOTOR games for fans of the two series.

Every few years you leave the publishers that ruin the franchise and keep making spiritual successors. That seems to be a way to let fans have a refugee island to settle on when the original franchise jumps the shark after SJWs hijack the series and shit all over it.

They could learn from the Gundam universes idea. Where there are many different Gundam shows with Universal Century being the good quality one and all the other universes that were created later as reimaginings of the Gundam franchise being for other creators to reboot or give an alternate take on the original one from the 1970s. But instead of destroying the original universe and affecting what is story canon through deleting the existing universe, the original universe exists for older fans of the older series and is unconnected to anything that goes on in the other universes which younger/newer fans are into. This way fans of science fiction can get a more stable lore and not worry about the story failing to make sense because the original universe stays intact and is not connected to a universe with crazy new ideas that the newer fans come up with that turn off the original fans who care about the lore of the original game series an have an investment into that universe which is based around the science that governs the people, factions, nations and cultures and is what makes it appealing.

To this day for example you can get new stories and animations and novels that take place in Universal Century Gundam shows for those who have been following it from the late 70s all up to today but don't care about the newer gundam universes which may be exciting for ADHD generation with more actions and flashy characters, but which are not as hard sci-fi and don't have a rich lore as the original shows. (they just exist to milk the Gundam name and sell toys pretty much) If a fan of Universal Century wants to watch a Gundam show that isn't Universal Century, he has the choice to do so, but he doesn't have to give up his love for Universal Century because new shows exist for that one despite thier being other universes in existence. That's what I think should happen with space opera videogame series: have different universes/calendar to let people know which world they are playing so they don't get confused by the science and lore differences of other universes and trying to apply it in the other one. It would allow newer teams to take risks while preserving the old universe by not deleting things and events that happened in it which old fans liked about it. Everyone is happy this way.

Gundam Thunderbolt (set in "Universal Century" timeline/calendar/universe from the first gundam series, where events that happen are limited by lore of that universe established by the original show/s. Note the style maintains the 70s feel of old cartoons still? Not just for nostalgia. The mechas look consistent with designs from the period instead of being reinvented for kids of today, and maintain a sense of realism as if the military slowly evolves the machines rather than big jumps in robot design for no reason, giving it a sense of place and time for people who watch older shows and want to believe in the universe being real to them. ie even something as simple as the space suit looking like the first show is maintained because it takes place in the "One Year War" from the original tv series which would be the equivalent of World War 2 technology in real world days, so design is consistent with lore):
With today's SJWs we have this problem of the feminists and SJWs "Invading" the male spaces to see if they can shit all over the series on purpose like a graffiti artists damaging the property by putting stupid graffiti tags on the it as if to say "We OWN this Now" and shoving their idealogy down our throats.

To get around this you create seperate universes for SJWs to shit all over for noobs to the series and fans of the good stuff can co-exist with the fans of the B-team made universes.
Marvel is the latest victim of this SJW propaganda to the anger of fans of the Marvel Universe:
Feminists are destroying Power Rangers:
Warning to EA: if you want to solve this problem listen to my advice. You got to care about the universes and preserve the originals. To do this you must respect the original creator's property by trying to maintain consistency in quality. To do this you let the SJWs have control of their own universe then you keep the original universe seperate so fans of older games can avoid buying the bad games and if the good one sells like crazy, you get funding for more of that to be made. If the SJW universe sells like shit, you will know that these whining little shits don't even play the game or buy your products and you can just let it stagnate and you get the best of both worlds: you can say you are giving the SJWs their games but they are not buying it so they are responsible for it failing. While also making money from real fans. The fake fans are the ones pretending they are buyers of the games and this is costing you money.

And for those of you who like Power Rangers you are better off watching older foreign movies where there is no SJW shit and women can still fight with kung fu but act feminine by not taking over the role of the man as seen in Mad Max Fury Road:
Notice how the male singlehandedly solves the problem without backup and takes on 5 elite killers (all colour-coded just like the Power Rangers) that are better than him? That's what old movies were like. Making the story about getting tougher and building yourself up to grow stronger by taking on challenges that go beyond existing limit. Boycott these new slick hollywood ones where men are emasculated. It is the only way these businessmen will learn: we MEAN it. Stop trying to chop off the balls of men for feminists or you won't see a single dollar.
Is there a Super Ninja game coming out?
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Re: KOTOR Re-imagining? Bioware Austin rumour

Post by Candy Arse »

t0mby wrote:
GameHED wrote:Very interesting rumour about this:
Knights of the Old Republic is a classic game and given that ME:A disapointed many fans of the franchise now would be a good time to announce something officially about this. :up:

(Just keep the SJW shit out of the games and hire proper quality checking group hehe)

If it fails miserably, you can create a spiritual successor series that is the equivalent of Dragon Age Origins, but instead of being spiritual sucessor to Baldur's Gate, it's a spiritual sucessor of ME and KOTOR games for fans of the two series.

Every few years you leave the publishers that ruin the franchise and keep making spiritual successors. That seems to be a way to let fans have a refugee island to settle on when the original franchise jumps the shark after SJWs hijack the series and shit all over it.

They could learn from the Gundam universes idea. Where there are many different Gundam shows with Universal Century being the good quality one and all the other universes that were created later as reimaginings of the Gundam franchise being for other creators to reboot or give an alternate take on the original one from the 1970s. But instead of destroying the original universe and affecting what is story canon through deleting the existing universe, the original universe exists for older fans of the older series and is unconnected to anything that goes on in the other universes which younger/newer fans are into. This way fans of science fiction can get a more stable lore and not worry about the story failing to make sense because the original universe stays intact and is not connected to a universe with crazy new ideas that the newer fans come up with that turn off the original fans who care about the lore of the original game series an have an investment into that universe which is based around the science that governs the people, factions, nations and cultures and is what makes it appealing.

To this day for example you can get new stories and animations and novels that take place in Universal Century Gundam shows for those who have been following it from the late 70s all up to today but don't care about the newer gundam universes which may be exciting for ADHD generation with more actions and flashy characters, but which are not as hard sci-fi and don't have a rich lore as the original shows. (they just exist to milk the Gundam name and sell toys pretty much) If a fan of Universal Century wants to watch a Gundam show that isn't Universal Century, he has the choice to do so, but he doesn't have to give up his love for Universal Century because new shows exist for that one despite thier being other universes in existence. That's what I think should happen with space opera videogame series: have different universes/calendar to let people know which world they are playing so they don't get confused by the science and lore differences of other universes and trying to apply it in the other one. It would allow newer teams to take risks while preserving the old universe by not deleting things and events that happened in it which old fans liked about it. Everyone is happy this way.

Gundam Thunderbolt (set in "Universal Century" timeline/calendar/universe from the first gundam series, where events that happen are limited by lore of that universe established by the original show/s. Note the style maintains the 70s feel of old cartoons still? Not just for nostalgia. The mechas look consistent with designs from the period instead of being reinvented for kids of today, and maintain a sense of realism as if the military slowly evolves the machines rather than big jumps in robot design for no reason, giving it a sense of place and time for people who watch older shows and want to believe in the universe being real to them. ie even something as simple as the space suit looking like the first show is maintained because it takes place in the "One Year War" from the original tv series which would be the equivalent of World War 2 technology in real world days, so design is consistent with lore):
With today's SJWs we have this problem of the feminists and SJWs "Invading" the male spaces to see if they can shit all over the series on purpose like a graffiti artists damaging the property by putting stupid graffiti tags on the it as if to say "We OWN this Now" and shoving their idealogy down our throats.

To get around this you create seperate universes for SJWs to shit all over for noobs to the series and fans of the good stuff can co-exist with the fans of the B-team made universes.
Marvel is the latest victim of this SJW propaganda to the anger of fans of the Marvel Universe:
Feminists are destroying Power Rangers:
Warning to EA: if you want to solve this problem listen to my advice. You got to care about the universes and preserve the originals. To do this you must respect the original creator's property by trying to maintain consistency in quality. To do this you let the SJWs have control of their own universe then you keep the original universe seperate so fans of older games can avoid buying the bad games and if the good one sells like crazy, you get funding for more of that to be made. If the SJW universe sells like shit, you will know that these whining little shits don't even play the game or buy your products and you can just let it stagnate and you get the best of both worlds: you can say you are giving the SJWs their games but they are not buying it so they are responsible for it failing. While also making money from real fans. The fake fans are the ones pretending they are buyers of the games and this is costing you money.

And for those of you who like Power Rangers you are better off watching older foreign movies where there is no SJW shit and women can still fight with kung fu but act feminine by not taking over the role of the man as seen in Mad Max Fury Road:
Notice how the male singlehandedly solves the problem without backup and takes on 5 elite killers (all colour-coded just like the Power Rangers) that are better than him? That's what old movies were like. Making the story about getting tougher and building yourself up to grow stronger by taking on challenges that go beyond existing limit. Boycott these new slick hollywood ones where men are emasculated. It is the only way these businessmen will learn: we MEAN it. Stop trying to chop off the balls of men for feminists or you won't see a single dollar.
Is there a Super Ninja game coming out?
Oh so that's what he posted.

Yep, complete shit :io:
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Re: KOTOR Re-imagining? Bioware Austin rumour

Post by Megaman »

New KOTOR? They will fuck it up.
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Re: KOTOR Re-imagining? Bioware Austin rumour

Post by GameHED »

Candy finally stopped ignoring by entering a thread I made and typed up a post saying he ignored it. It's a shit thread but he has time to respond? You lose.

Anyway Candy you stupid male feminist apologist POS: MGTOW has gone mainstream and the younger generations are finally waking up to the matrix. When these guys grow up they will boycott your EA games and buy real ones where the main character is not an emasculated cuck who needs help from a skinny girl to survive. The signs are there (it's a blip on their radar which means they are scared of it) :
People are listening and denying the dirty used up vag the sacred seed of life-giving power by simply ignoring the gold digging bitches to forge a solo path to freedom and independence where the man makes his own rules rather than treated like a dog attached to a leash and ordered around like a beast. They don't have defense against people simply figuring out that they've been brainwashed by social conditioning of their environment.

Bill Burr (former MGTOW comedian) was even cloned by the illuminati, and then the original was killed causing him to 180 on his views. (sign that they need to hijack youtube influencers which they feel must be captured to ensure the matrix is intact and full of batteries to power it up to sustain the system)
Soon he will become a tranny like the wachowski bros I bet in order to stay employed. This is a sign it is hurting the feminist communists trying to make everyone gay, lasbian and bi like Obama's wife. Why? because the timing of the attack on independent people seems too convenient imo. Just like Mass Effect turning shit when they let a anti-white racist have control over it and when Mad Max stopped becoming about Max and more about people Max meets. (it is a very anti male movie blaming them for wars and not blaming female character for anything)

I think if enough people boycott these shitty movies and shitty games we can get the franchises saved like what happened when Angry Videogame Nerd refused to review the feminist Ghostbusters movie which pissed off the SJWs who love to fuck up the fun of male-only spaces where women can actually become feminine and men be masculine as in the old days when Duke Nukem was a role model for children who were still heterosexual due to not drinking from the plastic bottles which can cause your balls to shrink due to the BPA which the feminists put there on purpose to stunt the development of boys from becoming tough.

In future, if you see a game with a tough guy that is too weak to not be able to do anything by himself and needs female to do it for him because his dad wasn't around to tell him how to behave as a man, you will know if the SJWs made that one. We need to train these teenagers who are red pill how to detect crap made by the feminist radicals who desperately want to police our thoughts and control what artists create by censoring their work. Once these guys get jobs at EA maybe they can sabotage the work of the SJWs that are deliberately trying to destroy our fave games and movies series. (and cartoons - see below) The feminists are like the Cylons in the BattleStar Galactica remake series thinking we don't notice the odd behavior of the comedians, the stories in the games, and the lack of masculinity in our heroes in fantasy games. We know.... :D No amount of Damage control by Candy Arse can trick us into liking shitty products! :down:
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Re: KOTOR Re-imagining? Bioware Austin rumour

Post by K.T.Shoe[BMs] »

SW: KOTOR I & II were two of the best games that I have played on the original Xbox. The 2nd game were a little buggy and unfinished, but I felt it was the better of the two games.
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Re: KOTOR Re-imagining? Bioware Austin rumour

Post by Ambrose Burnside »

K.T.Shoe[BMs] wrote:SW: KOTOR I & II were two of the best games that I have played on the original Xbox. The 2nd game were a little buggy and unfinished, but I felt it was the better of the two games.
Have you checked out the restored content mod for KOTOR 2? Or do you only have the Xbox version?

Add the M4-78 Enhancement Project and you also get a new planet that was cut from the original game too!

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