Mad loot box bro

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GeneraL CyberFunK
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Re: Mad loot box bro

Post by GeneraL CyberFunK »

lestat wrote:Results of Australian study into loot boxes, expect to see these findings sooner or later be drafted into new laws.

https://www.lexology.com/library/detail ... faa9ed34df" onclick="window.open(this.href);return false;
Key highlights:

Our large-scale study (n=7,422) found important links between loot box spending and problem gambling. The more severe gamers’ problem gambling was, the more likely they were to spend large amounts of money on loot boxes.

These results strongly support claims that loot boxes are psychologically akin to gambling.

These results also suggest that there is a serious risk for loot boxes to cause gambling-related harm. More specifically, they suggest that either:

Loot boxes act as a gateway to problem gambling amongst gamers.

Loot boxes provide games companies with an unregulated way of exploiting gambling disorders amongst their customers.

Given the relationship between loot box use and problem gambling outlined above, we recommend that

Games containing loot boxes carry parental advisories

Games containing loot boxes carry descriptors that indicate the presence of in-game gambling content.

Serious consideration is given to restricting games that contain loot boxes to players of legal gambling age
This could have some pretty staggering results in terms of putting R 18+ ratings on games that would otherwise be G rated. I'm all for it.
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