Fans of Kingdoms of Amalur rejoice!

Fanboys report for duty.

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GameHED
10000 words or your money back!
10000 words or your money back!
Posts: 13228
Joined: 05 Jul 2006 01:14 pm
Location: Brisbane, QLD, AU

Fans of Kingdoms of Amalur rejoice!

Post by GameHED »

One of the finest action rpg games from last gen is back from the grave.

Fuck Cyberpunk. :P

This and Dragon's Dogma were great (if generic in their universes) titles that needs to continue like the Elder Scrolls franchise. It would be better if nintendo had the IP but I'm happy these guys got it.

For those who forogt it was the game that had some guys behind the tekken fighting games involved in the combat for the RPG. Very rarely do western RPG makers ever do combat fun and responsive. It's one of the curses of western rpg games that combat isn't very arcadey like the diablo and marvel ultimate alliance games. Games that make you feel alive with energy like in fighting games. (even though Kingdom Come does some interesting stuff with combat, it's still not fun in groups)

We live in a time now where you can do combat like old 2d beat em up and the machines won't blow up and overheat from the stress of moving so many polygons around. So combat needs to be fun in these epic open world titles. We don't need to make it shit on purpose just to remind people its made by companies in the west and sell that as a a unique feature on the back of the box. It's ok to let us feel good hitting shit like Torchlight, Diablo, and Knights of Valor. Console gamers are strong people with powerful muscles in our fingers. Stop treating us like PC gamers.

Related:
Old review of this game
"A delayed game is eventually good, but a rushed game is forever bad." -Shigeru Miyamoto
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