Battle Arena Toshinden
Cool Boarders 2
Destruction Derby
Final Fantasy 7
Grand Theft Auto
Intelligent Qube
Jumping Flash
Metal Gear Solid
Mr Driller
Oddworld: Abe’s Oddysee
Rayman
Resident Evil Director’s Cut
Revelations: Persona
Ridge Racer Type 4
Super Puzzle Fighter 2 Turbo
Syphon Filter
Tekken 3
Tom Clancy’s Rainbow Six
Twisted Metal
Wild Arms
While the Japanese version has a different lineup:
Arc the Lad
Arc the Lad 2
Armored Core
Battle Arena Toshinden
Devil Dice (aka XI [sai])
Final Fantasy 7
G Darius
Gradius Gaiden
Intelligent Qube
Jumping Flash
Metal Gear Solid
Mr. Driller
Parasite Eve
Persona
Resident Evil
Ridge Racer Type 4
SaGa Frontier
Super Puzzle Fighter 2 Turbo
Tekken 3
Wild Arms
Would have preferred Twisted Metal 2 to the original, and for them to have snuck Vagrant Story in there somewhere. And Parasite Eve on the Western version. Surprised at a few of the inclusions, but pumped for Metal Gear Solid
Currently playing: Age of Empires 2: Definitive Edition (PC), Far Cry 4 (PC), FIFA 23 (Series X)
Not really feeling it. Jumping Flash, Ridge Racer and MGS are standouts for me but I don't have super fond memories of the generation as a whole. Literally switched off it until the Dreamcast came around. Wish Fade to Black, Loaded and Wipeout 2097 were in there.
You are the reason old genres die off. (megaman, castlevania, 16-bit platform game sonic, 2d beat em ups, isometric western PC rpgs etc)
Old games are awesome. But you got to take off the nostalgia goggles so that you remind yourself that not everything back in the day was as good as hyped to be.
Recently bought the capcom beat em up collection and reminded how fun old games are. I hope Capcom does a Darkstalkers collection just like they did the Street Fighter collection.
We are all old. So old games are good. If you're new, you like mobile phone games with lootboxes meaning you are shitting up he game industry and in league with EA. Old people are superior. Look at the fallout games: what a fucking mess. Obsidian working for MS now is hopefully going to mean we get RPG mechanics back into new RPG games again.
There is a reason people become fans of old style games: they stay true to old game design philosophy. And in old games there is less pandering to the mass consumers. (maps telling you everything in open world ubisoft games for example) Old games were aimed at actual nerdy people that like to figure things out for themselves. (Super Metroid > Metroid Fusion) When you immerse yourself into the game, you know progress is handed to you on completion of a challenging task not because it went easy on you like new game designs. Eg GTAV plays itself letting you skip gameplay lol. No wonder Saints Row has more fun gameplay - it's a game and feels like a game when you play it, not a story with some gameplay parts as minigames like new titles which are tech demonstration. hehe
Why do you think people like johhny depp has chosen to alter his image to trick people into believing he is dying of aids?
he is sick of the masses trying to control what he does just like the gaming industry which is getting more stale. Imagine working at activision on call of duty for the rest of your life and the game is the same? No variety, no control, the masses telling you to repeat the same thing you did over and over and over. You become like Johnny Depp and stop caring about pleasing the masses because you are stuck making pirates of the caribean until you die. It's humiliating and a waste of your talent. Independent games are far more interesting and unique and there is freedom. (like Treasure back in the megadrive days when people were blown away by amazing fun gameplay that reminds us why we play games, not just the yearly franchise stuff we see now)
Games like Dragonball Fighter Z show passion form developers who were fans of the fighting anime genre doing something they love. It came out at a time when fighting games were getting boring and thanks to the game going back to the older 2d look (not like you SNK, pffft! you sell out) of handrawn cel paintings, it attracted non-fighting gamers to fighting games. Why didn't capcom think of that? Because they think 2d was "old" and want to be cheap and cut corners. They could have evolved and did interesting stuff with that 2d. (just like nintendo does with yoshi games by changing the look and feel of the games but retaining the old gameplay of past) All young people eventually become older and less dumb. Older shit > newer shit.
Why else did ZeldaBOTW get so much praise? because it went back to gameaplay basics of the original NES Zelda game which didn't hold your hands. Rogue-lite games do this and they are an old genre.
"A delayed game is eventually good, but a rushed game is forever bad." -Shigeru Miyamoto
It's annoying that re-releases and licensing issues would have prevented a lot of games from making the cut. Here's the changes I would make if I had no such restrictions, while still trying to keep the range of genres the same, and making it feel "PlayStation". They only had one 3D platformer on there and I would keep Jumping Flash, so still no Crash or Spyro on my version:
Battle Arena Toshinden -> Bushido Blade or Tobal 2
Cool Boarders 2 -> Tony Hawk 2
Destruction Derby -> Gran Turismo
Final Fantasy 7
Grand Theft Auto -> Wipeout 2097
Intelligent Qube
Jumping Flash
Metal Gear Solid
Mr Driller
Oddworld: Abe’s Oddysee
Rayman -> Tombi or Klonoa
Resident Evil Director’s Cut -> Resident Evil 2
Revelations: Persona -> Parasite Eve or Vagrant Story
Ridge Racer Type 4
Super Puzzle Fighter 2 Turbo -> Parappa the Rappa
Syphon Filter - > Legacy of Kain: Soul Reaver
Tekken 3
Tom Clancy’s Rainbow Six -> Quake 2 or Disruptor
Twisted Metal -> Twisted Metal 2
Wild Arms -> Suikoden
Currently playing: Age of Empires 2: Definitive Edition (PC), Far Cry 4 (PC), FIFA 23 (Series X)
It's probably an expensive way to go about it, but I'm mainly getting it for Metal Gear Solid. My PS2 won't load the second disc for some reason. It might be because my PS2 is modded and I have the US version of the game, not sure. I don't have a PS3 so can't grab it that way.
Currently playing: Age of Empires 2: Definitive Edition (PC), Far Cry 4 (PC), FIFA 23 (Series X)
t0mby wrote:Nah man, they haven't aged well. The only games that have would be the 2D ones and a very small handful of 3D ones like Tobal and Einhander.
I don't think many 3D games at all have aged well. I'd say that only the ones that did something stylistically different for technical limitation reasons have aged well. Games like Tobal and Jumping Flash come to mind, but I don't have any burning desire to go back and play many PSX games.
The sky calls to us; if we do not destroy ourselves, we will one day venture to the stars
PS1 best games were the 2d capcom fighting games. The ports were solid despite them not being suitable for a machine with tiny memory and always needing to load from CD. (that's why playing the digital version on vita works so well - no loading problems)
I remember when I first got Street Fighter Alpha 2 and couldn't stop playing. Darkstalkers 3 and Street Fighter Alpha 3 were pretty good too.
N64 was where 3D was at. Objects looked properly solid and games like Zelda OOT and Majora's Mask really defined that generation. When I think about games like Metal Gear Solid I think of how they were presented well but in terms of gameplay they were not doing anything that games like Commandos didn't do on pc already.
One game that stood out for me on PS1 was Wipeout 2097. The music, the look of the game, and the futuristic tracks all made it look like a polished game made with good design. There were certain games on PSX that went under the radar like Castlevania SOTN and Alundra (the closest the sony pony can get to a Zelda game on playstation other than Legacy of Kain lol) which were 2d games, but at the time people craved that 3D. Sad really because it's what killed the Saturn - while sega wanted to continue making the 2D games with more storage space of CD tech, sony was pushing 3d heavily. Games like Raiden 2 DX didn't even get released here. Fuck you sony.. But having said that games like Soul Blade and Dead or Alive were the stand outs so you can' blame them.
Amazing intro of Soul Blade on PSX:
this is what sold people. And people were ready for 2d to just roll over and die. They wanted interesting new tech not handcrafted old looking games which looked beautiful but didn't demonstrate machine power. Thanks to these guys we got shit games like Rayman 3D instead of what they should have done (Rayman Origins and Rayman Legends on Wii U) to keep consistency with the series. While games like Guilty Gear got pretty much ignored:
"A delayed game is eventually good, but a rushed game is forever bad." -Shigeru Miyamoto
It’s also worth pointing out almost half of the games included in the PlayStation Classic’s library are the PAL versions, including Tekken 3 and Jumping Flash!, which means they might run at a lower framerate than you remember them depending on your region. In the case of Tekken 3, that 10 frame-per-second loss might significantly dampen the kind of precision that NTSC gamers were afforded back in the ‘90s.
Be warned, half the games are 50hz pal versions.
I have no idea why they thought that was a good idea.
Holy shit, even the version being sold into the US market has the PAL versions. It's not just Sony putting PAL versions into the Australian version because that's what most people would have experienced in the 90s.
Sony have been so lazy with this product, but it's probably been selling its tits off anyway so who could blame them?
It’s also worth pointing out almost half of the games included in the PlayStation Classic’s library are the PAL versions, including Tekken 3 and Jumping Flash!, which means they might run at a lower framerate than you remember them depending on your region. In the case of Tekken 3, that 10 frame-per-second loss might significantly dampen the kind of precision that NTSC gamers were afforded back in the ‘90s.
Be warned, half the games are 50hz pal versions.
I have no idea why they thought that was a good idea.
Wonder if the 50hz decision was based on the percentage of European games vs Imports. Games that were designed in Europe for PAL ran fine, games that weren't, well, half of us didn't know or care back then.
selfish wrote:Being a massive fanboy and trying to hide it is Lestat's worst bottleneck.
Hercy wrote:Holy shit, even the version being sold into the US market has the PAL versions. It's not just Sony putting PAL versions into the Australian version because that's what most people would have experienced in the 90s.
Sony have been so lazy with this product, but it's probably been selling its tits off anyway so who could blame them?
That's fucking hilarious. That's going to be unplayable for so many people... even before they realise those games are best left a memory.