DX12 Ultimate!

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lestat
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DX12 Ultimate!

Post by lestat »

https://wccftech.com/directx-12-ultimat ... d-console/" onclick="window.open(this.href);return false;
Prior to DirectX 12 Ultimate, there was limited overlap between these two cycles. Even when hardware was similar, the software interfaces were quite dissimilar, discouraging aligned adoption by developers.
By unifying the graphics platform across PC and Xbox Series X, DX12 Ultimate serves as a force multiplier for the entire gaming ecosystem. No longer do the cycles operate independently! Instead, they now combine synergistically: when Xbox Series X releases, there will already be many millions of DX12 Ultimate PC graphics cards in the world with the same feature set, catalyzing a rapid adoption of new features, and when Xbox Series X brings a wave of new console gamers, PC will likewise benefit from this vast surge of new DX12 Ultimate capable hardware!
Huge boost for software on both platforms.
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Re: DX12 Ultimate!

Post by lestat »

Bonus,

RDNA2 Ray Tracing demo
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Re: DX12 Ultimate!

Post by unfnknblvbl »

What's next? DX12 Collector's Edition? DX12 Season Pass?
The sky calls to us; if we do not destroy ourselves, we will one day venture to the stars
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