Rugby League 2 (Xbox) impressions

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pilonv1
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Rugby League 2 (Xbox) impressions

Post by pilonv1 »

Posted this at xboxworld, I know there's a few people interesed so I'll paste it here too.
Do the players still skate & float around like the PS2 version?

Edit: Bit the bullet and tried it for myself. It's definitely better than the PS2 version, the frame rate is much smoother and there's more detail on the players. I don't remember the depth of field on goalkicks either which is a nice touch. Load times are MUCH shorter too thank god. There's some stat overlays when they focus in on players during a dead ball too.

The players (especially on defense) still tend to float around too much, this game desperately needs a defensive strafe button like in Madden. The sidestep is still a weird animation that seems to make you slide over the field rather than step but it's not something you can abuse because you're just as likely to step into a tackler than away from him.

I still can't find a decent camera angle. "High" seems to be the best option so far but if you want a view of the width of the field you have to choose a side on option sadly. Jury is still out on the AI and if there's any obvious exploits.

Only one issue so far was with a weird interpretation of advantage - I knocked on near the sideline, the other side picked it up and staight away was tackled into touch. Yet I still got the scrum feed. I can understand how hard it must be to program in advantage so I'll let it slide ;)

2006 rosters & jerseys too but they've been set early in the season (ie no Jarryd Hayne for Eels fans :()

There's definitely more work been put into this one over the PS2 version and it shows. If you're expecting a Madden level of polish then you're going to be very disappointed, but considering the small developer and the massive expectations that come with the NRL licence it's a fine job.

Just a shame it's not 360 BC :(
It's only $70 too which is nice. League fans should check it out, but as I said if you're not expecting much you'll probably enjoy it for a while.

Not sure how long though, since the original got older faster than something Pat recommends. :fight
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Post by Cletus »

I'm totally pumped for this game.
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Post by GreyWizzard »

Just out of interest, online play?
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Post by Cletus »

I doubt they'll release Halo3 without multiplayer.
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Post by pilonv1 »

There's online play but I've got a v1 modded Xbox so no online for me :(
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Post by Cletus »

Sorry...disregard my last couple of posts.

I thought this was a Halo3 thread.
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Post by cloud »

Cletus wrote:Sorry...disregard my last couple of posts.

I thought this was a Halo3 thread.
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Post by jizzlobber »

:lol:

system link pilon?
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Post by mxlegend99 »

Does this play on a modded Xbox? As in... off the hard-drive? I wouldn't buy this game, but i'd consider... uhhh, keeping a back-up handy.
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Post by cloud »

Too bad its not BC :(
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Post by pilonv1 »

No system link, 1-4 players on one box & online multiplayer.
mxlegend99 wrote:Does this play on a modded Xbox? As in... off the hard-drive? I wouldn't buy this game, but i'd consider... uhhh, keeping a back-up handy.
It defintely plays on a modded box, just don't hit the Xbox live section ;) Runs well off the hard drive too 8)

Also no piracy talk losers :fight
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Post by mxlegend99 »

Sweet. And piracy is wrong. And illegal.
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Post by pilonv1 »

Thats the spirit. :thumbsup:
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Post by Jub-Jub »

I wish they would release a version of it on PSP, it would make a great handheld game imo.
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Post by jizzlobber »

wtf are the roosters doing on top of the league table in the comp i'm playing?
undefeated after 7 rounds!?

anyway, apparently the gamesmen have the xbox version of the supporter control pads for $30
i'll be grabbing me a dragons one today :)
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Post by DjBigK »

Wait till you see who gets selected in the Australian, NSW, & QLD teams.

Despite not playing in a single game for me as Parramatta, O'Dwyer cracked it for a rep spot!
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Post by Candy Arse »

Yeah I had some stupid selections for the Anzac Day Test. I'd rather just be able to select the teams myself.

Also what's the deal with the shit stat tracking?
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Post by Reka »

OK - I just picked this up today.

Just a quick question to get me started when I get home: What game settings do you guys play on (ie, difficulty and length of games).

I'll be looking to start playing a season straight off the bat and don't want any false starts because I chose crappy settings.....
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Post by jizzlobber »

default is fine, but i'm winning every game
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Post by pilonv1 »

I went seasoned, it's pretty challenging. You'll probably want to adjust break tackles/strip ball/offloads in the sliders though. On default theres too many broken tackles, no offloads and no strips.

Also Agility+50-00% is a good step to make your players respond a bit better on defense. It's still shocking but just less shocking :)
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