The next evolution in FPS games (Prey meets Half Life 2)

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Pat

The next evolution in FPS games (Prey meets Half Life 2)

Post by Pat »

Portal.

This is the game that is shipping with HL2: Episode 2, and was borne out of a tech demo that impressed the Valve people enough to hire the makers.

Imagine the basic portals in Prey, only more interactive - and bred with a counterpart to the gravity gun. You can fire (nominate) an exit portal and an entrance portal to help you progress through the levels.

I believe the video above is just a tech demo itself, not sure if its from the game engine itself - is it using Source? - I assume so.

Either way, this is something very cool.
Pat

Post by Pat »

Fuck, lestat had posted another link to the same video in the other thread.
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Post by lestat »

you're loosing your pimping touch pat. :lol:
Pat

Post by Pat »

Maybe I should pick Duke Nukem Forever
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Post by Ambrose Burnside »

I hope it's a proper "game" and not just a crappy puzzle game using portals as its gimmick.

I hate puzzle games.
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Post by mxlegend99 »

I think it's going to a be a puzzle game showing off the technology, which will be used in Episode 3.

Also, posted in the other thread, a link to the 720p version of the trailer.
mxlegend99 wrote: edit
http://www.xboxyde.com/news_3186_en.html
Can download a 720p version from there.
Pats very slow to pick this up. :P
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Post by Cardsy »

Man that looks wikid!!! :up: :up:
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Post by Pat »

mxlegend99 wrote:I think it's going to a be a puzzle game showing off the technology, which will be used in Episode 3.

Also, posted in the other thread, a link to the 720p version of the trailer.
mxlegend99 wrote: edit
http://www.xboxyde.com/news_3186_en.html
Can download a 720p version from there.
Pats very slow to pick this up. :P
Pffft, I posted Portal information in that thread on Sunday (and it got deleted). :fight
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Post by mxlegend99 »

How convenient. :P Pity it wasn't the 720p trailer though :)

PS. Portal FTW! :thumbsup: Prey FTL :thumbsdown:
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Post by GreyWizzard »

I'll say it again, sandpit game. Several days of stupid fun, no staying power.
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Post by mech »

Tell that to Half-Life 2 and the gravity gun.
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Post by Pat »

mech wrote:Tell that to Half-Life 2 and the gravity gun.
Yep.

Before, you could kill people by throwing toilets at them. Now you can throw Them at the toilets.
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Post by Ekin »

That looks like it could get extremely complicated really fast.
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Post by mxlegend99 »

GreyWizzard wrote:I'll say it again, sandpit game. Several days of stupid fun, no staying power.
Dude, this opens up so many possibilities in the gameplay. Implemented into a game correctly, it would fucking rule. The way the Gravity gun worked in Half-Life 2 was wicked. This could be better again.
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Post by Pat »

Capture the flag with portal guns would be over quick.
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Post by Talez »

If they did that you wouldn't be able to walk through a portal with a flag and if you died your portals would reset.
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Post by lestat »

I remember ut2k had the teleporter gun, where you could fire a teleporter across the map and then alt fire to teleport where the teleporter had landed. It made ctf games real interesting, but to keep it fair you couldn't use the teleporter while carrying the flag. So if they restrict it like ut did it can work fine.
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Post by Pat »

I think you could easily counter a portal attack without that restriction. Let's say team A fires a portal near your flag. If their exit portal lands on the ground, they will jump out of it after jumping in their entry portal. All you need to do is place an entry portal above their exit and they'll fall into that. Then place your exit portal somewhere inconvenient - like back at their base.
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Post by pubba »

I like the fact that the portals in this game dont look like enormous oozing orifices.. That part of Prey kind of does my head in :P yuck..
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Post by Scullibundo »

Looks fucking awesome. Exactly what I had been saying Prey should have had. Though with Prey's levels it wouldn't have made a difference.
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