My 360 impressions - welcome to last week/month/year
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Well, after reading IGN's review I'm definitely going to seek out DOA4. They claim it's one of the best, if not the best looking xbox360 game at the time of it's review. I like dead or alive, it's no soul calibur and VF is just TOOOOOOO deep for me (unfortunately).
looks the goods to me
looks the goods to me
Candy Arse wrote: XBONE 900p > PS4 1080p
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that's no stealth troll, that was just FACT on launch
i'll admit that we're seeing much better looking games even this short distance from launch
i'll admit that we're seeing much better looking games even this short distance from launch
"Writing for a penny a word is ridiculous. If a man really wants to make a million dollars, the best way would be to start his own religion" - L. Ron Hubbard
DOA4 looks nice but there's something about it that doesn't look very next-gen like - no real bump-mapping, everything is too clean, lighting is arse.
I think the most impressive games are PGR3 and FN3 for just looking so goddamn realistic and Kameo for being a constant 60fps with an absolute fucking tonne of characters on screen at once (with damn nice textures and models at the same time).
Oh and Burnout for being 60fps and just piling on the speed. Awesome.
I think the most impressive games are PGR3 and FN3 for just looking so goddamn realistic and Kameo for being a constant 60fps with an absolute fucking tonne of characters on screen at once (with damn nice textures and models at the same time).
Oh and Burnout for being 60fps and just piling on the speed. Awesome.
Last edited by mech on 21 Aug 2006 09:31 pm, edited 1 time in total.
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The only real problem for me is the faces in DOA4. Other then that it is gorgeous. The environments are just so lush and full.
You don't notice the difference in games much until you see the same game on previous gen consoles. FNR3 and Burout are so vastly different from their previous gen counterparts.
You don't notice the difference in games much until you see the same game on previous gen consoles. FNR3 and Burout are so vastly different from their previous gen counterparts.
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It's the art direction, the anime doll like faces kinda don't really give that realistic look we look for in next gen games now. The bodies though especially on characters like jan lee look great. Environments are also fantastic. Also in regards to lighting candy, doa uses spot light sources and lighting hiting those normal mapped surfaces properly, the problem is shadows, in which from latest screens of DOAX2 it seems they've gotten self shadows into the engine now. VF5 seriously needs some AA though, the jaggies are pretty horrible in that game, especially on the boxed arenas and timber floors/tiles etc.DOA4 looks nice but there's something about it that doesn't look very next-gen like - no real bump-mapping, everything is too clean, lighting is arse.
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lestat wrote:DOA4 is better because it's on Xbox 360DOA4 looks nice but there's something about it that doesn't look very next-gen like - no real bump-mapping, everything is too clean, lighting is arse.
Currently playing: Age of Empires 2: Definitive Edition (PC), Far Cry 4 (PC), FIFA 23 (Series X)