Looks like Lumines Live tries to get sneaky on slipping you a couple of MS Point charges. After rumors a while back that there would be a charge for multiplayer (which proved to be false later), there are extra fees when you advance far enough into the single player "Mission Mode" and "VS CPU" mode.
From a review in OXM (rating Lumines Live 8.5):
"You'll be prompted to buy the Puzzle/Mission Pack (400 MS Points extra)" once you start "getting on a roll with Mission Mode".
Also, in the VS CPU mode, when you are "knee-deep" in the VS CPU mode, "you'll be blocked by signage declaring: 'You need the VS CPU Pack (300 Points)."
So on top of the $15 (1200 MS Points) for the charge of Lumines Live game on Xbox Live Arcade (XBLA), it will cost 700 extra MS points when you advance in the game. Sounds like the first negative penatly for doing good in a game to me. Maybe it would not have been so bad if they would have released levels seperately instead of impeding gameplay? Are you more likely to buy the additional levels this way? Or is this Microsoft slipping in a few hidden fees?
1900 points for Lumines Live?
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1900 points for Lumines Live?
stolen from xbox zone
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Of course I wouldn't, more likely around $50 would be ideal for most. The reason I suggested this is it just seems too complicated for a lot of players who would naturally expect a fully working copy for 1200 points which simply isn't the case.pilonv1 wrote:Would you rather pay $80 for a retail version?
You could even have both, Halo 2 map pack proved this works quite well.
Didn't we all get bored of Lumines, like, a year ago?
The single player game is inherently flawed once you figure out the infinite combo. The first 2 minutes of the game are difficult - setting up the combo.. and then u just drop blocks as fast as you can until the score maxes out.. yawn.
The single player game is inherently flawed once you figure out the infinite combo. The first 2 minutes of the game are difficult - setting up the combo.. and then u just drop blocks as fast as you can until the score maxes out.. yawn.
[size=67]Currenty playing: SFIV, Forza 2, RE5[/size]
Yeah u can set the blocks up so you can literally drop whatever block comes forever as fast as you can. I have a video demonstrating it on my PC at home, i'll youtube it later if you like. The score maxes out at 99,999 or something.
The setup is kind of difficult but I can get it going within 2minutes of the start of probably 70% of games.
It will completely destroy the game for you though if you see it
The setup is kind of difficult but I can get it going within 2minutes of the start of probably 70% of games.
It will completely destroy the game for you though if you see it
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Not sure how you could fix it without adding a new block type or something.
It does mess up sometimes when u get err damn i havent played lumines in a long time but there was that shit that exploded and messed up your blocks a bit? Sometimes that can destroy your cheese machine but you can rebuild it most of the time and start going again
It does mess up sometimes when u get err damn i havent played lumines in a long time but there was that shit that exploded and messed up your blocks a bit? Sometimes that can destroy your cheese machine but you can rebuild it most of the time and start going again
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It's not actually me playing in the video.
I kinda figured out the strategy on the train by accident than i came home and googled around and found that guys video
Main thing to be careul of when doing it is dropping stuff TOO fast and messing up ur single block piles.
I kinda figured out the strategy on the train by accident than i came home and googled around and found that guys video
Main thing to be careul of when doing it is dropping stuff TOO fast and messing up ur single block piles.
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