MADDEN 360 AM OUT

Fanboys report for duty.

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pilonv1
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MADDEN 360 AM OUT

Post by pilonv1 »

I GOT DAT MADDEN :thumbsup: 8)
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AgOnNy
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Post by AgOnNy »

So did i.. just posted it in the Madden Thread
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Seraph
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Post by Seraph »

No post from Candy yet... FAKE FAN :down:
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General Chaos
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Post by General Chaos »

How much? Got's me a $50 EB voucher that needs using up and why not throw it towards a GOTY contender.
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pilonv1
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Post by pilonv1 »

$120 I think, but someone will have it cheaper.
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Cletus
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Post by Cletus »

Got mine.
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Post by General Chaos »

You never did!
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Post by Candy Arse »

Seraph wrote:No post from Candy yet... FAKE FAN :down:
No interweb access at work!

I'm picking my copy up tomorrow. MADDEN WEEKEND IS COMING

GOTY
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Post by t0mby »

Cletus wrote:Got mine.
Same! Lets hook up on Live. Invite sent! :lol:
selfish wrote:Being a massive fanboy and trying to hide it is Lestat's worst bottleneck.
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pilonv1
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Post by pilonv1 »

Make sure to turn the passing windows on.
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Post by brent »

Impressions required!
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Post by Candy Arse »

I will be playing the shit out of it this weekend and will weigh in with unbiased impressions.
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Post by Candy Arse »

Some unbiased impressions so far -

No way in hell should the game be 30fps. The level of detail and the physics in use don't demand it.

Some annoying shit like players gliding over the grass rather than walking after a play has finished.

The vision cone seems worthless. I'm trying to figure out if I can have it start straight down the middle like I could with 06 Xbox.

Controlling your player no matter what position feels more like NFL2K than Madden.

No defensive Playmaker sucks.

No accel clock sucks.

I'm experimenting with some All-Madden sliders at the moment, if I can manage to extract the sort of gameplay I did with 06 I'll be as happy as a pig in shit. Because of that I'm loathe to make too many comments on AI.

Mario running is still there, but the running game *seems* to be decent so far, though we shall see. One thing Madden has had problems with over the years has been retarded run blocking on sweeps, and on any run with brainless fullbacks who miss obvious blocks on linebackers or safeties.

The highlight stick seems really well done. Juking seems a bit toned down which I approve of.

The playcalling method sucks massive balls. I'm adjusting to that as well as the controls. I'm used to pressing Y to make coverage changes so I've been called for a number of encroachments so far. I'll get the hang of it quickly enough though.

The controls for sending a man in motion is a little too complex for its own good. It was fine as it was.

The blocking controls seem really really good, and fun!

So far easily GOTY, but more unbiased impressions to come.
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Post by General Chaos »

Candy Arse wrote:
Controlling your player no matter what position feels more like NFL2K than Madden.

...
...


So far easily GOTY
I agree! :up:
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