Forza2 upgraded?

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lestat
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Forza2 upgraded?

Post by lestat »

Well looking a lot better than it did a month ago.

Image
Image
Image
Heres the full run down on the TGS Build:
New infos:
- they are still targeting a Japan release at the end of 2006
- they are working on FM2 since 2 years now
- the preview version shown to the press is based on a 60% finished version( devs are currently working on optimization, lightning, etc..)
- the preview version features 10 cars to select
- Tsukuba Curcuit in the preview version runs at 30fps but they confirm the final game will have 60fps
- 15 % more tuning/customization options for the cars compared to FM1
- the Corvette Z06 shown in the pics is build up of 40.000 polygons
- BMW is one of the new carmakers in the lineup
- Xbox Live modes are already fully integrated
- new cars and tracks are planned to be available for download every 6 months
- there is a not yet announced mode that will be revealed near the games release in 1 or 2 months
Pat

Post by Pat »

Jaggies in the third pic.
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Post by Cletus »

Speed fins Pet...this game certainly looks sensational.
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Post by ALx »

my god, FM2 and wireless steering is where its at for me :rock:
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Post by General Chaos »

bades of gars are in!
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Post by Cletus »

:lol:

Now do the real one.
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Post by jahooley »

Pat wrote:Jaggies in the third pic.
viewing them in new window helps....gives the R34 justice
The first one has great motion blur
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Post by General Chaos »

"A new paint of coat!" :P
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Post by Cletus »

:lol: :lol:
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Post by Seraph »

It's still jaggerific.
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Post by Madmya »

There's some but not much, I doubt I'll notice it during gameplay. But then again, I am blind.
Candy Arse wrote: XBONE 900p > PS4 1080p
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Post by jahooley »

laugh derisively at him :lol:
ahaha
ahaha
ahaha
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Post by Sonic Jam »

It looks almost identicle to the older shots released to me? except even more blur so you see less of the problem in the old pics (environments).

Lighting still looks all fucked up in that 2nd pic to me, just doesn't seem right at all on the car.
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Post by K.T.Shoe[BMs] »

Looks ordinary to me :roll:
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Post by Muzza »

Im all for Forza 2, but ffs how about showing some screenshots from actual various driving views that we will be driving with. Or are they hiding something?
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Post by lestat »

Sonic the HDR reflection off the body of car looks realistic.

They're trying to model the way light on a bright sunny day reflects off the body of a car.

You'll notice too all the shadows are self casting and correct.

Image
Last edited by lestat on 22 Sep 2006 04:33 pm, edited 1 time in total.
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Post by Sonic Jam »

But that shot of the real car looks nothing like the way they are doing it?

The way they are doing it just makes the cars exterior look like plastic.
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Post by Spoonfan »

The motion blur looks photoshopped to me. In the first pic you can see bits of the car are blurred on the right, and on the far left of the pic, even the black border has been blurred.

Looks like they masked the car out of a solid pic and blurred the rest.
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Post by lestat »

A cars exterior is made of gloss paint that is very plastic/glass like in reflectivity. I can see the realistic lighting model they're trying to achieve. If anything the only problem I think is it's a bit overdone, if they tone it down a bit it would probably look better.
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Post by Candy Arse »

Looks good to me. The blur is photoshop, and I suspect the jaggies may be a result of the non-standard resolution of the images. At 60fps this game should be sweet as. No cockpit view is a shame though.
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Post by flipswitch »

The developers mentioned it will have 4xFSAA,but this build doesn't have any that's for sure.
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Post by Sveky »

You lot are insane graphics whores :fit:

They look hot! :up:
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Post by Twiztid Elf »

Every time Forza2 shots come out, people slam them.
Just go and watch the videos ffs and watch this baby move.
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Post by Sonic Jam »

The videos were announced as CG ages ago twiztid.......
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Post by lestat »

The had a build on demo so hopefully we see some realtime vids soon.
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