So basically you get a PAL GAMECUBE NINTENDO in Australia, and no guarantee that games like Chrono Trigger or other NTSC-only SNES classics will rock up on our version of the VC. Could be bad.
Nintendo UK has confirmed to Eurogamer that the Wii's region locking will extend to GameCube games.
A company spokesperson also said that Virtual Console game releases would not be universal - in other words, European gamers will get European versions of the games.
The news paints a slightly clearer picture of the circumstances surrounding Wii's backwards compatibility in the run-up to the console's 8th December launch.
The console is known to be compatible with all GameCube software, and peripherals including controllers and memory cards, while Virtual Console will deliver titles from systems including NES, Super NES, Nintendo 64, Megadrive and TurboGrafx at the rate of around 10 per month.
In answering our queries, culled from some of your recent forum threads, Nintendo also said that it expects to release RGB and component video cables that fit current pricing models.
It declined to comment on recent reports, supposedly surfacing in Nintendo Power, that Virtual Console will also host Commodore 64 games in future.
Wii - GC region locking and VC regions
Moderators: GreyWizzard, pilonv1
Wii - GC region locking and VC regions
http://www.eurogamer.net/article.php?article_id=68306" onclick="window.open(this.href);return false;
Hmmm... after the Wii was confirmed to be region locked I guess most assumed it would also extend to GC games.. it sucks to have it finally confirmed but oh-well
Let's see how the freeloader goes I guess.
I'm hoping for another GameCube style region switch mod so that I'll be able to flip from US to JP with a switch or something.
Let's see how the freeloader goes I guess.
I'm hoping for another GameCube style region switch mod so that I'll be able to flip from US to JP with a switch or something.
Yep, although at least we dont have to play games re-titled "Lylat Wars" anymoreTalez wrote:Welcome to the dirty world of IP rights.Ben wrote:Other than the language factor I simply don't understand why they would limit stuff VC wise to certain regions??
I'd be happy if the VC means for titles such as, say, SMB3, we get the PAL version since it's much the same (plus all the translation is already done = quicker releases) - although that is a bigger issue and much more helpful for text-heavy games.
But I hope that doesnt mean we miss out on games that never came to PAL. Especially the classics.
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but really, how much nicer was the lylat wars logo? the 64 on sf64 nearly made me hurl!Pat wrote:Yep, although at least we dont have to play games re-titled "Lylat Wars" anymore
and this could be VERY BAD for us, mark me unimpressed
oh, speaking of mistakes nintendo's made, giving this to a kid who can't see was a nice stunt, but on ELLEN WTF? and even managing to screw up getting her to show the logo when she gave it to the kid - ouch. notice the brief OMG OMG OMG GEt A CAMERA IN THERE angle they use to when someone realises you can't see it
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"While this is a non issue for the GameCube games as the Freeloader is wideley available, it does mean that you will only be able to purchase games for Virtual console that have only been released in your region. Games such as Earthbound or Sin and Punishment sadly wont be making it to our Wii Store."
FUUUUUUUUUUUUUUUUCK
FUUUUUUUUUUUUUUUUCK
Nintendo believe people in PAL regions dont have TVs less than 10 years old that also support 60Hz and NTSC signals. Further, we can't read "American English" hence the need to translate all those games that never got PAL conversions would result in an IMPOSSIBLE workload.
The only thing that will make this pill somewhat easier to swallow is Goldeneye and Blast Corps.
Someone better tell me that Chrono Trigger got a PAL release back in the day.
The only thing that will make this pill somewhat easier to swallow is Goldeneye and Blast Corps.
Someone better tell me that Chrono Trigger got a PAL release back in the day.
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That fucken sucks. Part of the appeal was the hope that you could access all the games that didn't get a release here. A lot of the good stuff that you can play, I had played to death when they were new.
Why can't console gaming just be like portables where the region isn't an issue?
Same thing with dvds: region locking only prevents fans from accessing stuff not popular enough in thier own region to see a release. (and just plain being a pain in the ass for the creator in the long run since it means more chance people will go about it illegally or through buying bootleg versions of something because there isn't any other way)
What a waste of an opportunity. Not even if you want to play and pay for something legitimately will they make it easy on thier fans. Nintendo hates thier fans!
Why can't console gaming just be like portables where the region isn't an issue?
Same thing with dvds: region locking only prevents fans from accessing stuff not popular enough in thier own region to see a release. (and just plain being a pain in the ass for the creator in the long run since it means more chance people will go about it illegally or through buying bootleg versions of something because there isn't any other way)
What a waste of an opportunity. Not even if you want to play and pay for something legitimately will they make it easy on thier fans. Nintendo hates thier fans!
Last edited by GameHED on 05 Oct 2006 07:59 pm, edited 1 time in total.
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Whatever, but its a crying shame for those who want to see some classic titles like Final Fantasy III/6 as they originally appeared on SNES for example. (if they haven't already) This, the soul blazer/illusion of gaia/terranigma games, chrono trigger, secret of mana (thankfully this did get pal release) and Zelda: ALTTP were the games that made me into a total snes fan and I have fond memories of these. It would be a shame if aussies couldn't play the really good stuff that didn't make it, as they were some of the finest pieces of 16 bit software for thier time and would be severely missing out on great stuff.
List of things australian pal gamers need:
- r rating
- proper treatment (no locking out - freedom of choice)
- progressive scan support in all the PAL games so we don't need to mod or use bootdiscs.
- cheap prices ($30 for 8-bit nes castlevania on the GBA??? this is something that should be one of many titles on a castlevania compilation cart, not by itself. )
List of things australian pal gamers need:
- r rating
- proper treatment (no locking out - freedom of choice)
- progressive scan support in all the PAL games so we don't need to mod or use bootdiscs.
- cheap prices ($30 for 8-bit nes castlevania on the GBA??? this is something that should be one of many titles on a castlevania compilation cart, not by itself. )
"A delayed game is eventually good, but a rushed game is forever bad." -Shigeru Miyamoto