lestat wrote:Why would you want to play these on a handheld?
It's not like the first time we've had home ~console console quality in portable form, yet people still play them mostly in their living rooms or PC.
If you're a fan of these games, you want to play it in the best way possible with the best fidelity. That doesn't equal portable gaming.
I've yet to see the abundance of people dragging their switches onto trains like I have seen over the years with DS/vita/psp etc. I think I've seen one person with a switch and it looked very big and awkward to use on public transport.
This is an interesting post lestat, and didn't deserve to be lost at the bottom of the last page.
I play my Switch on the train sometimes. It certainly hasn't taken over my commute like the 3DS did though, or the DS before it.
Mario+Rabbids was ok - no quick save though, and some of the missions were lengthy, so it wasn't super-suited to handheld like I was expecting.
MK8D was ok in handheld.
Zelda BotW was one of the better commute games, and Sonic Mania was freakin' awesome. Puyo Puyo Tetris is absolute magic.
Splatoon2 single player was terrible to play on the commute, and I really put it down to controls. Using the shoulder buttons/triggers regularly for twitch play just flatout doesn't work for me. It really highlighted one aspect of failure in the Switch design for me anyway.
Therefore, as much as I'd like to play through Doom again, I really don't think I'd do it on the Switch, just because of the controls. And if I'm playing it at home, I may aswell just play my Bone version of it.
Skyrim will be interesting. I think that'll work for me.
Just going back to MK8D, one of my TV's died this week (An LG, again....fuck buying an LG TV again). Anyhow, I picked up a 55" Samsung UHD, and holy shit do MK8D and Splatoon2 look fucking sensational on it. (As do SFV and Horizon).