You're better off buying the superior PC version of Madden.Candy Arse wrote:$129.95 for an inferior version of Madden confirmed, can't wait!!!
Oh wait....
Moderators: GreyWizzard, pilonv1
You're better off buying the superior PC version of Madden.Candy Arse wrote:$129.95 for an inferior version of Madden confirmed, can't wait!!!
selfish wrote:Being a massive fanboy and trying to hide it is Lestat's worst bottleneck.
Hey nobody is saying you can't agree with Jim. Just that he isn't as good at reviewing as the others like Edge and Giant Bomb and other trusted reviewers and critics. The reason it got 10 is that it broke away from the formula. There is still no Zelda-killer on the market out there that I can think of. Why? Because nobody seems to want to make these types of action adventures for some reason. Same problem with Mario. Everyone loves platformers and loves mario games but where are the mario killer titles from other companies? Is it possible that they can't do it better? I think it is time to face up to reality and lok at why games can get 10s. It may have nothing to do with YOU. It just might be the best games in its genre because nobody cares about action adventures or platformers anymore. (in the same way bethesda always got high sores for their open world rpg games because there were not many companies that made them as good as them and so due to lack of competitors they seem to get easy 9-10 just for that reason)PhoneMonkey wrote:All of Jim's criticisms of Nintendo are valid, that is why it got around. I experienced all of his grievances for myself during my play through and his review is nothing less than a faithful representation of what any gamer can expect, regardless if you pay $60 or $600 to experience Nintendo's sparse open world Magnum Opus.Jasper wrote:The only reason that one review "got around", was because the reviewer was a click-bait attention whore - who knew that whilst everyone else was giving the game a perfect score, his lonesome review giving it an average score would get massive attention.
Not just that, but he hates Nintendo with a passion and has been trashing them for ages. His hatred for Nintendo had intensified before his BOTW review, because Nintendo had been flagging his videos on YouTube for copyright infringement.
Here it is: http://www.thejimquisition.com/the-lege ... ld-review/
For people who are not big Mario Kart and Splatoon fans, I'd understand this. But those games are triple A games. In the same vein as COD for the other machines and forza on xbox platforms.Gamma wrote:Me either, but for what it's worth the PS4 was the same. It has a killer library now, but the console was going off its tits long before there was actually a decent reason to get one.t0mby wrote:Can't understand why it's selling so fast with fuck all games to choose from.
A new Retro-made Metroid would be a game-changer for me, and probably enough to push me over the line even if the Switch seems destined to be yet another 1st party Nintendo box.
Hurry up and force Respawn to port Titan Fall 2 on switch already FFS. It has the chance to be success because nintendo don't do FPS games themselves. (metroid doesn't count because it's a FP adventure) EA screwed up twice: once for releasing it next to other big titles, and twice when they rushed Mass Effect Andromeda unfinished.Jasper wrote:Well..well, look who's come crawling back after giving Nintendo the flick during the Wii U/3DS generation!
EA Is Excited About The Nintendo Switch, Looking To Bring More Games To The System
EA’s departure from the Wii U fold signaled and portended a larger exodus of third parties from the Nintendo camp - something from which the Wii U never quite recovered. It is why the prospect of EA actually being on board with the Switch was a little encouraging for the system’s prospects before its launch, when its fate in the market was uncertain.
Of course, its fate is not uncertain anymore - the Switch is out and it is a raging success, and it looks like EA is now more willing to commit to the system fully. Thus far, EA had only announced one game for the system, FIFA 18. However, speaking to investors in a financial call, EA CEO Andrew Wilson noted that the company is now very bullish on the Nintendo Switch, expressing excitement for it bringing an entirely new ecosystem into the fold. He noted that EA is considering bringing more of its games to the system, in addition to the previously announced FIFA 18. He also reiterated EA’s relationship with Nintendo.
http://gamingbolt.com/ea-is-excited-abo ... AeK1tKI.99" onclick="window.open(this.href);return false;
http://time.com/4775563/minecraft-ninte ... ch-review/" onclick="window.open(this.href);return false;Review: 'Minecraft' for Nintendo Switch Is the Best Version Yet
Minecraft is available on the Nintendo Switch eShop for $30 as I type this. Having tooled around with it (versus nearly all of Minecraft's other incarnations), I can say it's arguably the finest iteration of Swedish studio Mojang's magnum opus yet.
To be clear, Minecraft for Switch's allure has more to do with Switch than Minecraft. The Switch, you're probably tiring of hearing (especially if you're still trying to find one), goes wherever you do. Drop it in its dock and Minecraft is on your TV, where it's all but analogous to the PlayStation 4 and Xbox One versions. Pluck it from its cradle and it's in your hands, the experience undifferentiated save for its shift to the Switch's smaller 6.2-inch screen.
The significance of there now being a continuous TV-mobile version of Minecraft can't be overstated. At the risk of offending tablet apologists, Minecraft on smartphones and tablets is a wonderful experience marred by poor controls. This has nothing to do with Mojang or Minecraft. It's the baked-in shortcoming of any 3D first-person 360-degree control scheme yet devised for a multitouch device that lacks discrete buttons and control sticks. What makes Minecraft for smartphones and tablets so compelling is convenience. The console versions have the opposite problem: perfect controls tethered to television boat anchors.
This is what I've been wanting from Minecraft for years. It glides at a silky smooth 60 frames per second in the dock. Shift to split-screen, be it two, three or four-way, and the frame rate remains rock solid.
In handheld mode, the game looks crisp and gorgeous on the Switch's 720p screen.
The argument for Minecraft on Switch comes down to two words: continuous playability. If you prefer gamepad to keyboard/mouse or touchscreen controls (as I very much do), you're stuck with either the Windows 10 or console versions. If you prefer portability, you're stuck with either the smartphone/tablet or (less impressive) PS Vita versions. In both instances, the idea of continuous play is either impossible or involves tradeoffs.
With the Switch, the tradeoffs vanish. Screen real estate aside, you're having the same experience on an airplane, subway, or in a remote wilderness tent as when docked to your TV. Minecraft is already the finest thing I've experienced in this medium, the answer I'd probably give to the one-thing-you'd-want-on-a-deserted-island question. And thanks to Switch, it just got an order of magnitude better.
5/5 (PERFECT)
selfish wrote:Being a massive fanboy and trying to hide it is Lestat's worst bottleneck.
https://www.kotaku.com.au/2017/05/minec ... do-switch/" onclick="window.open(this.href);return false;Minecraft Feels Right At Home On The Nintendo Switch
Good news! The Nintendo Switch gets its own version of Minecraft today, and it's good. In fact, it's made me want to play Minecraft more than I have in a long time.
Minecraft: Nintendo Switch Edition comes out this afternoon on the Nintendo eShop, with a physical version coming "at a later date." Nintendo sent us codes a couple days ago, and I've played a few hours of the game. I've had a great time. I mean, of course I have! It's Minecraft. I like Minecraft on PC, on consoles, and even in virtual reality.
It feels particularly at home on the Switch, however, and I can actually see myself playing more of this version than I have since I first bought the game on PC all those years ago.
For the most part, this version of Minecraft isn't particularly different from other console versions of the game. It runs at 60fps docked and undocked, and both versions look crisp and play well.
It supports online play for up to eight players, and split-screen local play for up to four. It comes with the standard survival mode as well as creative mode, which lets you freely build things without worrying about getting it blown up by a creeper, and minigames like battle mode, where players duke it out for bragging rights.
The Switch version comes with a Mario texture pack, as well as a bunch of Mario character skins. There's also a pretty cool pre-made Mario-themed world you can load up, which you can see in the screenshots up top.
Minecraft has always been a lot of fun in multiplayer, and I love the idea of local Minecraft co-op in particular. Switch split-screen works fine both docked and undocked, at least with two players. I was able to pop the Switch out of its dock and my two-player split-screen game kept going at what looked like a solid 60fps.
Let's put all of those bullet points and feature comparisons down for a minute, though. I really like playing Minecraft on Switch. In fact, I can easily see it becoming one of my most-played Switch games. It's fine on the big screen, and easier to play split-screen that way. That's nothing I haven't seen before. But this game is also fantastic on the go, and the Switch does on-the-go Minecraft better than I've ever seen. Tablet and phone versions don't control in a way I like, unless I want to bring along an external game controller. The Vita version is fine, but doesn't run all that well. The Switch version finally hits a sweet spot between performance, ease of use, and controls. It also looks terrific on the Switch's screen. The fact that you can play split-screen with a friend on the go is just a bonus.
The Wii U got Minecraft too late. It was such an obvious fit for the console, but by the time a port arrived in late 2015, the Wii U was already on life support. Mojang apparently decided not to make the same mistake with the Switch, and I'm glad for it. All they really needed to do here was put a good version of Minecraft on the Switch, and that's what they have done. It's a great game, made much better by the Switch's portability. For the first time in years, I think I'm going to actually sink some time into Minecraft again.
https://www.theverge.com/2017/5/11/1561 ... ndo-switch" onclick="window.open(this.href);return false;Minecraft is a perfect fit for the Nintendo Switch
You can play Minecraft on just about anything. There are versions of the crafting / survival game on consoles, smartphones, and PC. You can even play it in virtual reality. Each version of the game offers something slightly different; the mobile editions are slimmed down but portable, while on PC and console you have a much bigger, more feature-rich world to explore. But, six years after the game first debuted, Minecraft may have finally found its ideal platform: the Nintendo Switch.
One of the strongest selling points for the Switch is its hybrid nature. You can play it on the TV in your living room, or on the train to work. As I’ve written before, this flexibility makes the Switch ideally suited for a huge range of games. It’s much easier to get through a sprawling open world like The Legend of Zelda: Breath of the Wild when you can take it anywhere, and even smaller titles like Puyo Puyo Tetris benefit from the option.
Much like Zelda’s Hyrule, the worlds you can create and explore in Minecraft are vast and filled with secrets. When I first booted up the game on Switch, I spent some time just walking around the pre-built Super Mario world. There are warp pipes to slide down, underground caverns to trek through, and smack in the middle is a towering statue of Mario himself. After that, I hopped in a similarly prefab world based on the game’s Chinese mythology content pack, where I was able to hang out in a lovely garden and get up close with a giant dragon. Before I knew it, several hours had gone by, and I hadn’t crafted a single thing.
Minecraft is a game that works in both short sessions and lengthier ones. Once you get over exploring, you can spend hours (or days or more) creating complex new structures. Or you can spend 15 minutes mining for useful resources. And because of the customized nature of the game — where you and friends can literally build and design the world around you — it’s an experience you get very attached to. When you spend a few weeks perfecting an in-game castle, you’ll want to take it with you.
What makes the Switch work so well — not only for Minecraft, but many other games — is how seamless it is. You aren’t playing the game across devices; you’re using a device that works across a wide range of situations. There’s no fussing around with cloud saves or profile logins. The game is there, and it’s up to you to decide how, or where, you want to play it.
The Switch version also offers something no other platform can. (And I don’t just mean the ability to craft your own Mushroom Kingdom.) It’s a virtual world that fits into your life in the real one.
https://www.forbes.com/sites/curtissilv ... a7b4ee6a72" onclick="window.open(this.href);return false;Minecraft On The Nintendo Switch Is Better Than This Plate Of International Cheeses
Minecraft is now available for The Nintendo Switch as a digital download. The already legendary Microsoft property comes to the Nintendo Switch with some tricks buried in stone. Well, one big trick — the Super Mario Mash-Up Pack. It has all that Mario stuff like mushrooms and texture maps and all the characters from the Mario universe to whack with your pick axe.
On the other hand, I have this wonderful plate of international cheeses. Instead of messing with that Nintendo Switch thing, playing Minecraft in the kitchen with up to eight friends online, how about this nice Coeur de Camembert au Calvados? This Norman cheese is delicately scraped off, soaked in Calvados brandy for three to five hours then topped with breadcrumbs and walnuts.
This version of Minecraft adds some of that sweet Mario music along with the 40 game characters. Up to four people can tool around in the world of Mario Minecraft with the same console on the same screen, Call of Duty 4: Modern Warfare style. Except without being quick-scoped by some kid who has been camping for three hours.
If you don't want to endure that grating Mario music, I just put out a plate of king island cape wickham brie in the kitchen. It's soft and velvety, unlike the world of Minecraft which is very pixelated. No? About this lovely Tasmania Highland Chevre Log? It's made from goats milk and is a bit lemony. It will go well with all the multiplayer mini games that have been ported to this version of Minecraft.
Perhaps like Ollie Barder you lament leaving Dragon Quest Builders behind as you switch to Minecraft. I'll tell you what you won't lament, trying this Fromage a Raclette as it is slowly melted onto your plate.
The Nintendo Switch offers hours upon hours of fun. Years even. Cheese, well, that's more of a momentary taste thing. One area cheese and gaming enthusiast asked me, "can I have two pounds of blue cheese molded into the shape of a Switch?" No, you cannot. You have to choose.
What about this Bavarian Bergkase? It's a hard mountain cheese and, well, never-mind. It's pretty clear that the Nintendo Switch is the way to go here for numerous reasons. The success of Zelda: Breath of the Wild, the impressive sales numbers for Mario Kart 8 Deluxe and now the addition of Minecraft.
For those that are lactose intolerant, there is a clear advantage to the Nintendo Switch in that it does not cause digestion issues. Says one area gamer with the inability to properly process cheese in his gut, "The Nintendo Switch doesn't make me have to use the toilet but I can use it on the toilet. Obvious win goes to Nintendo."
Especially when you consider the educational benefits to Minecraft, the Nintendo Switch is better than any Crayeux de Roncq or award-winning Shropshire blue I could ever offer you.
Though I feel there is room for both the Nintendo Switch and this fabulous cheese plate — as one area Princess-in-another-castle told me, "I'm a huge fan of Havarti and the Switch. Just got Mario Kart 8 so I can play it when my kid is at school. Were you expecting brie?"
Yep! Nintendo fans enjoy Microsoft's Minecraft more than Nintendo gamesflipswitch wrote:https://mynintendonews.com/2016/01/31/j ... i-u-eshop/
That's no surprise because Microsoft's Minecraft Wii U was the best selling digital game, overtaking the likes of Splatoon and Super Mario Maker.
The newest iteration of SFII in nearly 10 years, Ultra Street Fighter II features all of the classic characters, a host of new single player and multiplayer features, as well as two new fighters: Evil Ryu and Violent Ken! Nintendo Switch TV, Tabletop and Handheld modes allow you to play Ultra Street Fighter II at home or on-the-go!
HD Rumble:
Harness the power of incredible special moves with the Joy-Con’s HD rumble feature. Feel the Hadoken shoot across the screen – and across the palm of your hand – or unleash a Shoryuken as you feel it spin up inside the Joy-Con.
Color Editor:
Customise your favourite Street Fighter characters and fight in style with the in-game Color Editor! Create surprising new looks for iconic fighters and stand out from the crowd with your own signature colour combinations.
Exclusive Art Gallery:
Browse through 30 years of Street Fighter history with a stunning digital art book, featuring more than 1,400 high-resolution images from the series’ illustrious past. With over 250 pages packed full of incredible illustrations from the out-of-print Street Fighter Artworks: Supremacy collection, it’s essential viewing for any Street Fighter fan.
Multiplayer and Modes:
ULTRA STREET FIGHTER II: The Final Challengers on Nintendo Switch makes it easy to play with others. With a number of co-operative and competitive modes, as well as seamless drop-in/drop-out functionality, it’s the perfect pick-up-and-play fighter.
Arcade:
In this single-player mode, travel around the globe and defeat legendary characters in succession to emerge victorious. It’s the mode that made Street Fighter II a worldwide phenomenon.
Versus:
Grab a friend and go head-to-head in classic Street Fighter action. Choose your favourite character, show off your skills and vie for supremacy (and the bragging rights!).
Buddy Battle:
Put your differences aside and team up against the CPU for co-operative clashes in the all-new Buddy Battle mode. Come together and throw down new two-player combos as you take on the enemy from both sides.
Online:
Struggling to find a sparring partner? Hop online* to fight against friends and foes the world over in Ranked or Casual matches. Show your prowess with online leaderboards* that track both your overall Player Points and character-specific Battle Points.
Way of the Hado:
Use the motion-sensing capabilities of the Joy-Con to fight against the Shadaloo army in an all-new first-person action mode. Feel what it’s like to be Ryu as you pull off signature moves like Hadokens and Shoryukens.
Training:
Sharpen your skills or simply refresh your memory in the Training mode. Practise special combos to your heart’s content, ingrain those button sequences into your muscle memory and reach your peak fighting power.
Fight Requests:
Forge new rivalries with Fight Requests! If you enable Fight Requests in the menu, nearby and online* players can challenge you to battle when you’re playing in Arcade mode – should you accept, they’ll jump seamlessly into your game, just like they joined you at the arcade cabinet!
Replays:
Relive your greatest (and most gruelling) moments by saving your replays and watching them back at your leisure. You can skip through rounds during playback, too, so you can find that super combo finisher more easily!
+Bandai Namco Reiterates Support For Nintendo Switch In Financial Report
Support for the Nintendo Switch doesn’t show any signs of slowing and Bandai Namco have now chimed in and reiterated their support for the new console. Coming from the company’s financial report which was released earlier today, we can still expect three titles from the publisher by April next year.
An Unannounced "Tales of" Game Appears To Be Headed To Switch In Japan In 2017
Bandai Namco recently released its financial results for the fiscal year ended on March 31, 2017, where they shared some business moves they have planned for the year, including a "Tales of" release on Switch.
selfish wrote:Being a massive fanboy and trying to hide it is Lestat's worst bottleneck.
selfish wrote:Being a massive fanboy and trying to hide it is Lestat's worst bottleneck.
Yes... HD Rumble! You got a problem with that?t0mby wrote:HD Rumble
Sounds like the Xbone controller to me, that has pretty awesome rumbling features as well. Nintendo have been copying a few things in recent years that you've been touting as new and awesome.Jasper wrote:Yes... HD Rumble! You got a problem with that?t0mby wrote:HD Rumble
The HD Rumble is fucking awesome!!!!
In a game like Mario Kart 8 Deluxe, things like collecting coins...boosting...drifting...etc...all really do show off Nintendo's brand new rumble technology and how much better it is than standard rumble.
Even small things like driving over grass, or pebbles, or dirt etc...the superior HD Rumble is very noticeable.
selfish wrote:Being a massive fanboy and trying to hide it is Lestat's worst bottleneck.
http://www.neogaf.com/forum/showthread.php?t=1373739" onclick="window.open(this.href);return false;The Nintendo Switch of My Dreams
I am a 34-year-old woman who is obsessed with the Switch — Nintendo’s newest and best gaming console, which came out in March. Small problem: The thing is hard to get.
Some 2.7 million people rushed to buy the Switch, with its hybrid controllers and portable screen, when it was released, and demand outstripped supply. Now many retailers have been out of stock for weeks, and others have marked up the precious console by hundreds of dollars.
Each morning, I look at the news and want to flush my head down the toilet. Lucky jerks around the nation are meanwhile firing up their Nintendo Switches. Facebook is full of photos snapped by annoyed spouses: prone adults on couches with controllers in their hands, home on the weekends playing Switch, on a break from the real world.
I have an online shopping alert set to notify me the second the new Nintendo Switch stock arrives (retail price $299.99).
I’m at a point in my life when a lot of big decisions need to be made. My partner, Michael, annoyingly wants to talk about them. I want the opiate release of a Nintendo Switch.
I’ve dropped Michael many hints to this effect. I’ve signed him up for the notification, too. If he is the one who actually buys it, then I am absolved of responsibility, and my life of lying on the couch absorbed in escapist gameplay can begin.
“You know, people are selling Switches on eBay for a couple hundred dollars more than the retail price!” I say, leaving my computer open to the purchase page, as I conveniently disappear to “get some air.” But my hints fall on (sensible) deaf ears.
And yet. Whenever a package arrives, I lose my mind. I clutch it to my chest as I run back up to the apartment. I tear the packaging with my keys because I can’t waste time procuring a better implement. But it’s dog poop bags. It’s always dog poop bags.
The new stock of Nintendo Switches should be hitting the shelves any minute now. I’ll just be sitting here, stewing. Unless someone — and I don’t really mind who it is — gets one for me.