Virtual Console Friday / WiiWare

Organise online games for XBL / PSN / PC / Switch

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mech
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Post by mech »

I never said you couldn't get SD Cards bigger than 2Gb. There's a new standard that supports the bigger size, but the classic SD standard didn't support it.

http://en.wikipedia.org/wiki/Secure_Digital_card" onclick="window.open(this.href);return false;
Compatibility issues with 2 GB and larger cards

Compatibility with 2 gigabyte and larger SD cards has been poor, due to the SD/MMC protocol's using a 32-bit address field denominated in bytes. The SDHC standard addresses this limitation by using 32-bit block addresses instead. Both SD and SDHC are traditionally accessed as 512-byte blocks on 512-byte boundaries, so the change to host software or firmware is minor but required. Before SDHC was standardized, various manufacturers "extended" the SD control block fields for their 2 GB and 4 GB cards in different ways. Those cards are incompatible with many SD and some SDHC devices, as they conform to neither standard. All SDHC readers work with standard SD cards.[8]

Many older devices will not accept the 2 GB size even though it is in the revised standard.

...

A new SD format, SDHC (Secure Digital High Capacity, SD 2.0), allows capacities in excess of 2 GB.
Given how new the Wii is, you'd hope it'd support the new standard.
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Post by GameHED »

SOR III finally!

I think what would be good is if nintendo made a poll on that voting channel, "should we sell compilation discs at retail for the most popular titles?" for those who can't be fucked logging on or dealing with the storage limits of the wii.

Like have all the NES, SNES and Megadrive stuff on a classic disc which you pay for like a full price game. Maybe have it so you ring up nintendo, they "burn" :D the games for you, (allowing you to pick and choose which titles you want) and pay a set amount of money for that disc. No need to redownload the games. It could be done in such a way that the disc is tied to the wii and only works with that particular one, and if the disc is damaged you can get replacements from them for a few dollars.
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K.T.Shoe[BMs]
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Post by K.T.Shoe[BMs] »

mech wrote:Given how new the Wii is, you'd hope it'd support the new standard.
Farking it better be supporting the new standard!
Thanks for the info Mech.
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Post by pilonv1 »

Mulletman wrote:Is there an AUS listing of all of the VC games available online? I haven't got the Nintendo USB Wi-Fi connector yet, I tried the nintendo AU site but couldn't find anything there.
This site has the best list, I don't think there's much difference between EU and AU lists.

http://www.vc-reviews.com/available_now.php" onclick="window.open(this.href);return false;
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Post by GreyWizzard »

Is there anyway to find out what video options are offered for Neo Geo games?
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Post by BOOMY »

so, how many games does it take to fill up a wii?
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mech
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Post by mech »

Fuck all. Especially N64 ones.
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Post by Spoonfan »

That sounds like the beginning of a dirty joke.
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Post by Seraph »

Fatal Fury runs at 50Hz.
Pat

Post by Pat »

mech wrote:Fuck all. Especially N64 ones.
That should cover the entire n64 library then.
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Post by BOOMY »

Wish someone would give me a straight answer.

Grey, can you list your games so i can get an idea by matching the filesizes up with the roms on the net.
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Post by K.T.Shoe[BMs] »

Sorry if this has been covered already... Anyway, has anyone here got Mario 64? If so, how does it look? Is it "foggy" like the originaly N64 version, or is the image cleaned up a bit with the Wii hardware?

Also, can I use my GC controller? Or do I have to buy a Classic controller?
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Post by Seraph »

I can't comment on how Mario 64 looks, fogwise, but the N64 games have all been cleaned up slightly, to my knowledge (some of the blurring is gone, framerate improved). In the US and Japan, it's even better as they've been bumped up to 480p.

Also, controller-wise, yes, you can use the GC controller to play it.
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Post by Vince »

Mario 64 looks much better than it's N64 version. Sharper, clearer graphics that look like they've been cleaned up for the Wii.
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Post by mech »

Paper Mario looks pretty woeful... did it look that glitchy on the N64, or is it an emulation issue?
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Post by BOOMY »

likely an emulation issue, it spazzes out on PC too... unless you tweak ur settings for 30 mins testing shit.
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Post by GreyWizzard »

A lot of 2D artwork looks pretty poor on the Wii.
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Post by pilonv1 »

mech wrote:Paper Mario looks pretty woeful... did it look that glitchy on the N64, or is it an emulation issue?
It's a Wii, my 486 could emulate N64 games better.
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Post by BOOMY »

Even KI gold?
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Post by K.T.Shoe[BMs] »

Another Mario64 questions...

The original is in 4:3 - does the Wii automatically scretches it on my widescreen LCD? Or does it keep the original aspect ratio?

The reason I'm asking this is that the Wii automatically scretches all my GC games :down: I then have to change the aspect ratio via the TV menu.
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Post by GreyWizzard »

you have to change the aspect ratio. What I find shitty is that if the Wii game isn't widescreen you have to manually change the aspect ratio. How hard is it for them to code something to recognise widescreen or 4:3 ffs.

Why doesn't my dvd player do that? You recognise widescreen on a 4:3 how come you don't recognise 4:3 on a widescreen? I selected widescreen ffs, recognise!
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Post by mech »

They do it for a few reasons... but basically all 480p/576p widescreen signals are actually 4:3 pictures but with all the detail bunched up on them, so it looks all stretched. Then when you set your TV to widescreen mode, it stretches it out. I think they don't automatically switch because they'd be losing you a ton of resolution. And probably also because most people don't seem to notice or care about 4:3 stretched out, but they do care about 16:9 or 2.4:1 looking normal on their 4:3 TV.
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Post by K.T.Shoe[BMs] »

GreyWizzard wrote:you have to change the aspect ratio. What I find shitty is that if the Wii game isn't widescreen you have to manually change the aspect ratio. How hard is it for them to code something to recognise widescreen or 4:3 ffs.

Why doesn't my dvd player do that? You recognise widescreen on a 4:3 how come you don't recognise 4:3 on a widescreen? I selected widescreen ffs, recognise!
Does the Xbox360/PS3 suffer from this problem when playing Xbox1/PS2 games?
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Post by mech »

360 - don't think so as it scales it up to 720p or whatever.

PS3 - yes in normal mode, no in scaled mode.

It's all because of the 480p/576p standard not being widescreen.
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Post by GreyWizzard »

most BC games recognise the 4:3 setting and auto formats. There are still a few you have to manually do the aspect ratio for. - in regards to the 360.
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