I never said you couldn't get SD Cards bigger than 2Gb. There's a new standard that supports the bigger size, but the classic SD standard didn't support it.
Compatibility with 2 gigabyte and larger SD cards has been poor, due to the SD/MMC protocol's using a 32-bit address field denominated in bytes. The SDHC standard addresses this limitation by using 32-bit block addresses instead. Both SD and SDHC are traditionally accessed as 512-byte blocks on 512-byte boundaries, so the change to host software or firmware is minor but required. Before SDHC was standardized, various manufacturers "extended" the SD control block fields for their 2 GB and 4 GB cards in different ways. Those cards are incompatible with many SD and some SDHC devices, as they conform to neither standard. All SDHC readers work with standard SD cards.[8]
Many older devices will not accept the 2 GB size even though it is in the revised standard.
...
A new SD format, SDHC (Secure Digital High Capacity, SD 2.0), allows capacities in excess of 2 GB.
Given how new the Wii is, you'd hope it'd support the new standard.
I think what would be good is if nintendo made a poll on that voting channel, "should we sell compilation discs at retail for the most popular titles?" for those who can't be fucked logging on or dealing with the storage limits of the wii.
Like have all the NES, SNES and Megadrive stuff on a classic disc which you pay for like a full price game. Maybe have it so you ring up nintendo, they "burn" the games for you, (allowing you to pick and choose which titles you want) and pay a set amount of money for that disc. No need to redownload the games. It could be done in such a way that the disc is tied to the wii and only works with that particular one, and if the disc is damaged you can get replacements from them for a few dollars.
Mulletman wrote:Is there an AUS listing of all of the VC games available online? I haven't got the Nintendo USB Wi-Fi connector yet, I tried the nintendo AU site but couldn't find anything there.
This site has the best list, I don't think there's much difference between EU and AU lists.
Sorry if this has been covered already... Anyway, has anyone here got Mario 64? If so, how does it look? Is it "foggy" like the originaly N64 version, or is the image cleaned up a bit with the Wii hardware?
Also, can I use my GC controller? Or do I have to buy a Classic controller?
I can't comment on how Mario 64 looks, fogwise, but the N64 games have all been cleaned up slightly, to my knowledge (some of the blurring is gone, framerate improved). In the US and Japan, it's even better as they've been bumped up to 480p.
Also, controller-wise, yes, you can use the GC controller to play it.
you have to change the aspect ratio. What I find shitty is that if the Wii game isn't widescreen you have to manually change the aspect ratio. How hard is it for them to code something to recognise widescreen or 4:3 ffs.
Why doesn't my dvd player do that? You recognise widescreen on a 4:3 how come you don't recognise 4:3 on a widescreen? I selected widescreen ffs, recognise!
They do it for a few reasons... but basically all 480p/576p widescreen signals are actually 4:3 pictures but with all the detail bunched up on them, so it looks all stretched. Then when you set your TV to widescreen mode, it stretches it out. I think they don't automatically switch because they'd be losing you a ton of resolution. And probably also because most people don't seem to notice or care about 4:3 stretched out, but they do care about 16:9 or 2.4:1 looking normal on their 4:3 TV.
GreyWizzard wrote:you have to change the aspect ratio. What I find shitty is that if the Wii game isn't widescreen you have to manually change the aspect ratio. How hard is it for them to code something to recognise widescreen or 4:3 ffs.
Why doesn't my dvd player do that? You recognise widescreen on a 4:3 how come you don't recognise 4:3 on a widescreen? I selected widescreen ffs, recognise!
Does the Xbox360/PS3 suffer from this problem when playing Xbox1/PS2 games?