Playstation VR is such a CATASTROPHIC FLOP, that Sony now intends on marketing it as a commercial device (thus a device for a business and/or commercial environment), rather than a consumer device for the general public.
Sony will start pushing its PlayStation VR virtual reality headset as a commercial device after making "slower-than-expected" progress in the consumer arena, according to a Wall Street Journal report citing people familiar with the matter.
It's a move that suggests the console maker is having trouble sustaining the immediate impact of PSVR after the initial launch buzz has worn off.
Video game arcades and theme parks could be targets for company, with Sony thought to be initially focused on finding partners in Japan.
Apart from RE7 there aren't enough titles yet to justify buying it. Just keep cranking out quality and it will do ok.
The launch of PS4 Pro also must have affected it as people attention is focused on upgrading to another machine.
Nintendo should get into VR I reckon. Maybe next gen after sony gives up like they did with the Vita?
The launch game would be Starfox VR. It's open world like No Man's Sky but fun like Project Silpheed on xbox360. (ie you have time limits to get things done in certain time limits like a monster hunter game and gradually you upgrade gear the more loot you get from defeated enemies. Do it nintendo. Have 300 people work on it to create the alien races you encounter and put in procedurally generated content outside the map areas to give it a rogue-lite feel to fighting ie Galak-Z)
"A delayed game is eventually good, but a rushed game is forever bad." -Shigeru Miyamoto
lestat wrote:Has Sony had any meaningful success with any peripheral?
And yes VR has ground to a screaming halt.
I won't touch it until they make it properly interactive, it won't work with tech demo's or games where you have no free movement. So far it works for car games and that's about it, having to jump from story board to story board is about as good as it is right now which isn't very immersive.
Oh shit, I can't believe I forgot one of Sony's other recent Playstation peripheral flops...PS TV! (which was officially discontinued by Sony last year).
According to the Post, the strong earnings were propelled by sales of the PlayStation 4, games and premium accounts. The report notes that Sony has now sold approximately 67.5 million PS4s worldwide, more than double an earlier mid-year estimate of 30 million Xbox One units. As the Post noted, Sony's cord-cutting service PlayStation Vue as well as its pricey PlayStation VR have also rolled in large amounts of revenue, with the latter product outselling competitors such as the HTC Vive by large margins.