Halo: The Master Chief Collection for PC might be announced next week
By Shaun Prescott 4 hours ago
Amid renewed port rumors, Microsoft confirms 'exciting news' for the collection next week.
During a week rife with rumors of an imminent PC port, Microsoft has promised "exciting news" related to Halo: The Master Chief Collection for its Inside Xbox show next week. The show, which Microsoft hosts every month, will air on Tuesday.
There's no guarantee that the PC port will be announced then, but recent reports have made it seem likely that the game is on its way. In a recent YouTube vid, Xbox expert Brad Sams claimed the game is definitely in development, that its release is fairly imminent, and that it's possible an unveiling will occur at E3 2019.
Still, history shows that Inside Xbox isn't an outlet for major announcements: it's more of a community update presented as a talk show. Meanwhile, changes and fixes continue to be applied to the Xbox One version of The Master Chief Collection, though it seems unlikely that a whole episode would be reserved for the announcement of patch notes (but maybe?).
But it does seem certain that the game will come to PC, just as the eventual arrival of the Xbox Game Pass seems to be a dead certainty. If Phil Spencer is to be believed, it'll be a year of big announcements for Microsoft's PC interests.
Last edited by Peppermint Lounge on 13 Mar 2019 10:44 am, edited 1 time in total.
Splash Damage and Ruffian is assisting! Recently announced during the Inside Xbox livestream! Coming to both Windows Store AND Steam!
Additionally, “Halo: Reach” is being added to “Halo: The Master Chief Collection” on Xbox One and PC, which means the volume will now officially include “Halo: Combat Evolved Anniversary,” “Halo 2,” “Halo 3,” “Halo 4,” and “Halo 3: ODST.” It’s still missing “Halo 5: Guardians,” curiously, but that could potentially be added at a later date, at least players hope so.
For Xbox One, “Halo: Reach” will be playable in 4K/HDR and at 60 FPS. It will also automatically include its multiplayer Forge and Theater modes. Both its Campaign and Firefight components will be available as add-ons for an additional price.
MCC FOR PC
Later this year, these classic Halo experiences will start to arrive on PC via the Microsoft Store and, for the first time in the series - on Steam. This is an incredibly exciting opportunity for us to bring the Halo Universe and Master Chief’s story to a new audience and to offer PC gamers a chance to step into the franchise on the PC platform of their choice.
The Master Chief’s arrival on PC will happen in stages with each title releasing one by one over time - giving the development teams the ability to ensure each one is right, while giving players a chance to jump in right away, rather than having to wait for the entire suite of games to be completed. Our current plan is for this journey to begin with the launch of Halo: Reach – the fictional beginnings of Master Chief’s saga – with the rest of the titles following in chronological order thereafter. Halo: Reach, Halo: Combat Evolved, Halo 2, Halo 3, Halo 3: ODST (Campaign), and Halo 4 will each be available for individual purchase within MCC as they become available. And each game will evolve and grow over time with community input.
For the team at 343 Industries, the most important and critical element of this project is ensuring that MCC delivers a true “first class” experience on PC. We’re embarking on a journey with our community to build a real PC experience that delivers on PC gamer expectations. The team is passionately committed to ensuring that all the features, bells, and whistles expected in a modern PC title are included with MCC. These features may vary somewhat by title, and we won’t get everything in there all at once – this is a product and an experience that will grow and evolve over time. We are laying the groundwork for PC native features such as excellent mouse and keyboard controls, support for multiple resolutions and aspect ratios, field-of-view sliders, and adjustable framerates, to name but a few. And yes, there will be support for Xbox gamepads and other PC controllers.
REMEMBER REACH
Along with “bring MCC to PC!” the next loudest refrain from Halo fans has been to “add Reach to MCC!” and we’re excited to make good on both requests later this year. As part of MCC, the prequel to Halo: Combat Evolved looks and plays better than ever and will arrive in slightly different ways depending on your platform of choice.
MCC’s “Intelligent Delivery” feature on Xbox One allows players to pick and choose to install campaign and/or multiplayer content and Reach will be offered in the same way. On Xbox One specifically, Halo: Reach’s multiplayer content (which includes Forge and the Theater) will be automatically included for everyone who owns MCC while Halo: Reach’s Campaign and Firefight experiences will be offered together as a premium digital add-on. Xbox Game Pass subscribers will have access to the entirety of Halo: Reach within MCC as part of their subscription. Just like the rest of the titles in MCC, Halo: Reach is silky-smooth at 60FPS and visually stunning in 4K/HDR on compatible hardware.
Halo: Reach will look and play just as great when it lands on the Microsoft Store and Steam and include PC-specific features and options. Campaign, Multiplayer, and Firefight will come packaged together for purchase as the first step in this PC journey.
Steam page is up. I think this is MS's way of saying FU to Epic store since their exclusive crap screwed up some deals MS had. I was the same Pep, did not expect a steam release, I'll enjoy it through winstore since I already have a digital license and gamepass.
Ambrose Burnside wrote:So if I have the digital version on Xbox I'll be able to download it on PC too?
343 Industries studio head Bonnie Ross confirmed yesterday during the Halo Championship Series Invitational at South By Southwest that Halo: The Master Chief Collection will not be part of the Xbox Play Anywhere program which makes Xbox One games cross-buy and cross-play on PC. Those who already own it on console will have to buy it again if they want to access the PC version.
Yep cunty move, they did this with sunset overdrive too. They can get away with it because they introduced MCC before the play anywhere policy came into effect.
Luckily though you can play it with gamepass on PC, so since I still have an active sub for another 12 months, they won't get another cent out of me to play these, I'll probably buy it on sale later down line for preservation purposes.
They no doubt will be asking $60US for it on steam day one, disconnected pricing compared to the abundant and cheap xbone version.